LPDnD: Raging Bull
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Gobo's immediate interupt on B as a result of the shift
[dice]0[/dice]
Dmg
[dice]1[/dice]
Victae's immediate interupt on A for moving
[dice]2[/dice]
Dmg
[dice]3[/dice]
Results from above:
Victae is restrained
B misses Gobo
C hits rinal for 13
Heroes up
[dice]0[/dice]
Dmg
[dice]1[/dice]
Victae's immediate interupt on A for moving
[dice]2[/dice]
Dmg
[dice]3[/dice]
Results from above:
Victae is restrained
B misses Gobo
C hits rinal for 13
Heroes up
Jounville Blackferne
Archbishop of the Church of Alvis
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Re: LPDnD: Raging Bull
Gobo attacks B on the wall with Reaping Strike marking the target
[dice]0[/dice]
dmg
[dice]1[/dice]
Miss 6
Victae is now out of range of A so just makes a saving throw
[dice]2[/dice]
[dice]0[/dice]
dmg
[dice]1[/dice]
Miss 6
Victae is now out of range of A so just makes a saving throw
[dice]2[/dice]
Jounville Blackferne
Archbishop of the Church of Alvis
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Re: LPDnD: Raging Bull
B is dead.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: LPDnD: Raging Bull
Syric moves towards the nearest foe and lets go an Energizing strike on A
[dice]0[/dice]
dmg
[dice]1[/dice]
If hit, victae gets 6 tmp hps
[dice]0[/dice]
dmg
[dice]1[/dice]
If hit, victae gets 6 tmp hps
Spoiler:
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Re: LPDnD: Raging Bull
A takes 14 from Syric
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: LPDnD: Raging Bull
Web save: [dice]0[/dice]
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
- Jimer Lins
- Deacon
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Re: LPDnD: Raging Bull
Trinal is bloodied (+2 to AC)
He shifts one square and casts Dragonfrost.
9+10=19, dmg 7+9=16
Target is pushed one square. Which if I did it right is right into Ham's loving arms.
He shifts one square and casts Dragonfrost.
9+10=19, dmg 7+9=16
Target is pushed one square. Which if I did it right is right into Ham's loving arms.
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
Re: LPDnD: Raging Bull
Well, if it isn't in my loving arms, let's assume I shift up to close the gap.
"Pelor has asked me to take you to the light - and away from my friend!"
Sequestering Strike on C.
Attack vs. AC
[dice]0[/dice]
Damage
[dice]1[/dice]
"Pelor has asked me to take you to the light - and away from my friend!"
Sequestering Strike on C.
Attack vs. AC
[dice]0[/dice]
Damage
[dice]1[/dice]
fFormerly fknown as fDood.
Re: LPDnD: Raging Bull
If that's a miss, I'll trigger Heroic Effort, which adds +4 to my attack roll, pushing my attack to 23 vs. AC.
If that hits, Peter Parker and I are teleporting 4 squares away from Trinal (specific location isn't important).
Assuming that I hit and the Spiderman is still alive, I'll spend an action point and use Bond of Pursuit on him.
Attack vs. AC
[dice]0[/dice]
Damage
[dice]1[/dice]
If hit and the target doesn't end it's next turn adjacent to me, I can shift up to 4 squares as a free action on my turn, so long as the shift ends with me closer to C.
If that hits, Peter Parker and I are teleporting 4 squares away from Trinal (specific location isn't important).
Assuming that I hit and the Spiderman is still alive, I'll spend an action point and use Bond of Pursuit on him.
Attack vs. AC
[dice]0[/dice]
Damage
[dice]1[/dice]
If hit and the target doesn't end it's next turn adjacent to me, I can shift up to 4 squares as a free action on my turn, so long as the shift ends with me closer to C.
fFormerly fknown as fDood.
Re: LPDnD: Raging Bull
Assuming the crit stands after all of the other "ifs"...
Crit roll
[dice]0[/dice]
Extra 2D6 Damage for magic sword that isn't in my pants
[dice]1[/dice]
Crit roll
[dice]0[/dice]
Extra 2D6 Damage for magic sword that isn't in my pants
[dice]1[/dice]
fFormerly fknown as fDood.
Re: LPDnD: Raging Bull
Thank you A for giving me a clear shot.
Spintik hunters quary on A
Spintik will do Twin strike on A
1st arrow
if hit
2nd arrow
if hit
Hunters Quary (1st or 2nd arrow)
Spintik hunters quary on A
Spintik will do Twin strike on A
1st arrow
if hit
2nd arrow
if hit
Hunters Quary (1st or 2nd arrow)
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Re: LPDnD: Raging Bull
Trinal's dragonfrost killed C
Ham'mon gets his Action point, moves, and attacks back.
Spintik hits A for 14. He is now dead.
Ham'mon gets his Action point, moves, and attacks back.
Spintik hits A for 14. He is now dead.
Jounville Blackferne
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Re: LPDnD: Raging Bull
Tony and Victae are now free (the webbing while restraining does no ongoing damage in a way that would be significant. I assume that eventually they would both get above 10.
Searching the area you find another adventurer wound up in the webs. He is dead but had some leather armor.
Stavis and Trinal look at it and discuss and come to the conclusion it is Darkleaf Armor +3 (+3 to AC, gives an additional +2 to AC on first attack made against you).
Searching the area you find another adventurer wound up in the webs. He is dead but had some leather armor.
Stavis and Trinal look at it and discuss and come to the conclusion it is Darkleaf Armor +3 (+3 to AC, gives an additional +2 to AC on first attack made against you).
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: LPDnD: Raging Bull
So Tony, Spitnik and Stavis are up for the leather armor I believe. Once that's settled I assume we head south through the doorway and then east through the doorway that didn't smell of rotting flesh.
Since he doesn't have a stake in the armor Syric will move down into that doorway, but not through, to see what he can see.
Perception
[dice]0[/dice]
Since he doesn't have a stake in the armor Syric will move down into that doorway, but not through, to see what he can see.
Perception
[dice]0[/dice]
Spoiler:
- Jimer Lins
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Re: LPDnD: Raging Bull
Trinal takes two healing surges, leaving him with 3 HP damage.
"Ah, good times, good times."
"Ah, good times, good times."
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
Re: LPDnD: Raging Bull
"Well, with the defense bonus on the first attack Tony Plush would say that at least right now it would be on the move benefit to Tony Plush due to his propensity to engage in melee. But he will defer to the group if anyone believes there is a better use for it."
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
Re: LPDnD: Raging Bull
"I was going to pass on the armor anyway, the gear I have currently is more the satisfactory so Tony getting it works with me." Stavis will do a double check on the room to ensure nothing else of value has been left before also leaving the room.
Perception Roll(1d20)+8:
1,+8
Total:9
Clearly you can take it to the bank that there is nothing of value left in this room.
Perception Roll(1d20)+8:
1,+8
Total:9
Clearly you can take it to the bank that there is nothing of value left in this room.
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Re: LPDnD: Raging Bull
Au contraire mon frère, with a perception roll like that you are pretty sure these spiderwebs would be worth a lot of money! (note do not take the spider webs with the intent to sell)Staris wrote:"I was going to pass on the armor anyway, the gear I have currently is more the satisfactory so Tony getting it works with me." Stavis will do a double check on the room to ensure nothing else of value has been left before also leaving the room.
Perception Roll(1d20)+8:
1,+8
Total:9
Clearly you can take it to the bank that there is nothing of value left in this room.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
- Jimer Lins
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Re: LPDnD: Raging Bull
Well, since all the cool kids are doing it- perception check: 12+2=14
"I think we can move on. Gentlemen and lady?"
"I think we can move on. Gentlemen and lady?"
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
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Re: LPDnD: Raging Bull
So are we starting where Syric, Gobo, and Victae (Moon and two hearts) are standing?
https://docs.google.com/drawings/d/1kCX ... sp=sharing
And heading south or are we going elsewhere?
https://docs.google.com/drawings/d/1kCX ... sp=sharing
And heading south or are we going elsewhere?
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: LPDnD: Raging Bull
Assuming the area the spiders were in is a dead end then yes, we'll be headed to that area then headed south.
Tony will make a couple wall markings outside the spider lair, update his map and moving on.
Perception for traps:
[dice]0[/dice]
Tony will make a couple wall markings outside the spider lair, update his map and moving on.
Perception for traps:
[dice]0[/dice]
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
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Re: LPDnD: Raging Bull
The party heads down teh hall southwards and after a while finds a break in the wall to the east about 10 feet before the hallway ends.
Poking into the break you see a north/south hallway. The north goes until your torchlight stops illuminating that far and the south has a corner heading west withing like 10 feet away.
Poking into the break you see a north/south hallway. The north goes until your torchlight stops illuminating that far and the south has a corner heading west withing like 10 feet away.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: LPDnD: Raging Bull
Tony will mark the walls, update map, then we'll go through the break and head north in the new passage, since that would be a left turn.
Perception for traps
[dice]0[/dice]
Perception for traps
[dice]0[/dice]
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
Re: LPDnD: Raging Bull
Armor is for Tony. I rarely get hit.... I think those will be my famous last words.
And I will add to the perceptiveness of the party
Perception

And I will add to the perceptiveness of the party
Perception
Last edited by Maizan on Fri May 02, 2014 4:22 pm, edited 1 time in total.
___
Sorry, got nothin.
Sorry, got nothin.