LPDnD: Raging Bull

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Re: LPDnD: Raging Bull

Post by Blackferne » Fri May 02, 2014 2:09 am

Gobo's immediate interupt on B as a result of the shift
[dice]0[/dice]
Dmg
[dice]1[/dice]

Victae's immediate interupt on A for moving
[dice]2[/dice]
Dmg
[dice]3[/dice]

Results from above:
Victae is restrained
B misses Gobo
C hits rinal for 13

Heroes up
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Re: LPDnD: Raging Bull

Post by Blackferne » Fri May 02, 2014 2:11 am

Gobo attacks B on the wall with Reaping Strike marking the target
[dice]0[/dice]
dmg
[dice]1[/dice]
Miss 6

Victae is now out of range of A so just makes a saving throw
[dice]2[/dice]
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Re: LPDnD: Raging Bull

Post by Blackferne » Fri May 02, 2014 2:11 am

B is dead.
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Re: LPDnD: Raging Bull

Post by Whiteness » Fri May 02, 2014 2:13 am

Syric moves towards the nearest foe and lets go an Energizing strike on A

[dice]0[/dice]

dmg
[dice]1[/dice]
If hit, victae gets 6 tmp hps
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: LPDnD: Raging Bull

Post by Blackferne » Fri May 02, 2014 2:30 am

A takes 14 from Syric
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Re: LPDnD: Raging Bull

Post by Furiel » Fri May 02, 2014 2:48 am

Web save: [dice]0[/dice]
They say when you go on a quest for vengence to dig two graves. They underestimate me.

The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel

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Re: LPDnD: Raging Bull

Post by Jimer Lins » Fri May 02, 2014 6:11 am

Trinal is bloodied (+2 to AC)

He shifts one square and casts Dragonfrost.

9+10=19, dmg 7+9=16

Target is pushed one square. Which if I did it right is right into Ham's loving arms.
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder

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Re: LPDnD: Raging Bull

Post by Dood » Fri May 02, 2014 6:30 am

Well, if it isn't in my loving arms, let's assume I shift up to close the gap.

"Pelor has asked me to take you to the light - and away from my friend!"

Sequestering Strike on C.

Attack vs. AC
[dice]0[/dice]

Damage
[dice]1[/dice]
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Re: LPDnD: Raging Bull

Post by Dood » Fri May 02, 2014 6:33 am

If that's a miss, I'll trigger Heroic Effort, which adds +4 to my attack roll, pushing my attack to 23 vs. AC.

If that hits, Peter Parker and I are teleporting 4 squares away from Trinal (specific location isn't important).

Assuming that I hit and the Spiderman is still alive, I'll spend an action point and use Bond of Pursuit on him.

Attack vs. AC
[dice]0[/dice]

Damage
[dice]1[/dice]

If hit and the target doesn't end it's next turn adjacent to me, I can shift up to 4 squares as a free action on my turn, so long as the shift ends with me closer to C.
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Re: LPDnD: Raging Bull

Post by Dood » Fri May 02, 2014 6:35 am

Assuming the crit stands after all of the other "ifs"...

Crit roll
[dice]0[/dice]

Extra 2D6 Damage for magic sword that isn't in my pants
[dice]1[/dice]
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Re: LPDnD: Raging Bull

Post by Maizan » Fri May 02, 2014 10:55 am

Thank you A for giving me a clear shot.

Spintik hunters quary on A
Spintik will do Twin strike on A
1st arrow
if hit
2nd arrow
if hit
Hunters Quary (1st or 2nd arrow)
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Re: LPDnD: Raging Bull

Post by Blackferne » Fri May 02, 2014 11:52 am

Trinal's dragonfrost killed C

Ham'mon gets his Action point, moves, and attacks back.

Spintik hits A for 14. He is now dead.
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Re: LPDnD: Raging Bull

Post by Blackferne » Fri May 02, 2014 11:56 am

Tony and Victae are now free (the webbing while restraining does no ongoing damage in a way that would be significant. I assume that eventually they would both get above 10.

Searching the area you find another adventurer wound up in the webs. He is dead but had some leather armor.

Stavis and Trinal look at it and discuss and come to the conclusion it is Darkleaf Armor +3 (+3 to AC, gives an additional +2 to AC on first attack made against you).
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Re: LPDnD: Raging Bull

Post by Whiteness » Fri May 02, 2014 2:07 pm

So Tony, Spitnik and Stavis are up for the leather armor I believe. Once that's settled I assume we head south through the doorway and then east through the doorway that didn't smell of rotting flesh.

Since he doesn't have a stake in the armor Syric will move down into that doorway, but not through, to see what he can see.

Perception
[dice]0[/dice]
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: LPDnD: Raging Bull

Post by Whiteness » Fri May 02, 2014 2:08 pm

Syric forgot to open his eyes.
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: LPDnD: Raging Bull

Post by Jimer Lins » Fri May 02, 2014 2:11 pm

Trinal takes two healing surges, leaving him with 3 HP damage.

"Ah, good times, good times."
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder

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Re: LPDnD: Raging Bull

Post by Furiel » Fri May 02, 2014 2:45 pm

"Well, with the defense bonus on the first attack Tony Plush would say that at least right now it would be on the move benefit to Tony Plush due to his propensity to engage in melee. But he will defer to the group if anyone believes there is a better use for it."
They say when you go on a quest for vengence to dig two graves. They underestimate me.

The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel

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Re: LPDnD: Raging Bull

Post by Staris » Fri May 02, 2014 3:12 pm

"I was going to pass on the armor anyway, the gear I have currently is more the satisfactory so Tony getting it works with me." Stavis will do a double check on the room to ensure nothing else of value has been left before also leaving the room.

Perception Roll(1d20)+8:
1,+8
Total:9

Clearly you can take it to the bank that there is nothing of value left in this room.

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Re: LPDnD: Raging Bull

Post by Blackferne » Fri May 02, 2014 3:28 pm

Staris wrote:"I was going to pass on the armor anyway, the gear I have currently is more the satisfactory so Tony getting it works with me." Stavis will do a double check on the room to ensure nothing else of value has been left before also leaving the room.

Perception Roll(1d20)+8:
1,+8
Total:9

Clearly you can take it to the bank that there is nothing of value left in this room.
Au contraire mon frère, with a perception roll like that you are pretty sure these spiderwebs would be worth a lot of money! (note do not take the spider webs with the intent to sell)
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Re: LPDnD: Raging Bull

Post by Jimer Lins » Fri May 02, 2014 3:46 pm

Well, since all the cool kids are doing it- perception check: 12+2=14

"I think we can move on. Gentlemen and lady?"
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder

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Re: LPDnD: Raging Bull

Post by Blackferne » Fri May 02, 2014 3:55 pm

So are we starting where Syric, Gobo, and Victae (Moon and two hearts) are standing?
https://docs.google.com/drawings/d/1kCX ... sp=sharing

And heading south or are we going elsewhere?
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Re: LPDnD: Raging Bull

Post by Furiel » Fri May 02, 2014 3:59 pm

Assuming the area the spiders were in is a dead end then yes, we'll be headed to that area then headed south.
Tony will make a couple wall markings outside the spider lair, update his map and moving on.

Perception for traps:
[dice]0[/dice]
They say when you go on a quest for vengence to dig two graves. They underestimate me.

The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel

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Re: LPDnD: Raging Bull

Post by Blackferne » Fri May 02, 2014 4:02 pm

The party heads down teh hall southwards and after a while finds a break in the wall to the east about 10 feet before the hallway ends.

Poking into the break you see a north/south hallway. The north goes until your torchlight stops illuminating that far and the south has a corner heading west withing like 10 feet away.
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Re: LPDnD: Raging Bull

Post by Furiel » Fri May 02, 2014 4:15 pm

Tony will mark the walls, update map, then we'll go through the break and head north in the new passage, since that would be a left turn.

Perception for traps
[dice]0[/dice]
They say when you go on a quest for vengence to dig two graves. They underestimate me.

The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel

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Re: LPDnD: Raging Bull

Post by Maizan » Fri May 02, 2014 4:19 pm

Armor is for Tony. I rarely get hit.... I think those will be my famous last words. :)

And I will add to the perceptiveness of the party
Perception
Last edited by Maizan on Fri May 02, 2014 4:22 pm, edited 1 time in total.
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