LPDnD: Raging Bull
Spintik will shift one step and
Spintik hunters quary on 1
Spintik will do Twin strike on 1
1st arrow
if hit
2nd arrow
if hit
Hunters Quary (1st or 2nd arrow)
Spintik hunters quary on 1
Spintik will do Twin strike on 1
1st arrow
if hit
2nd arrow
if hit
Hunters Quary (1st or 2nd arrow)
___
Sorry, got nothin.
Sorry, got nothin.
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Re: LPDnD: Raging Bull
Stavis, Syric, Gobo, Victae, and maybe Trinal(not sure on his ref def) take 6 points of damage.
Tony and Ham'mon were spared, spintik was out of range.
Tony and Ham'mon were spared, spintik was out of range.
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Re: LPDnD: Raging Bull
Gobo shifts 1 square and attacks #2 marking it.
Encounter Dance of steel
[dice]0[/dice]
Dmg
[dice]1[/dice] effect target immobilized
Encounter Dance of steel
[dice]0[/dice]
Dmg
[dice]1[/dice] effect target immobilized
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Re: LPDnD: Raging Bull
Crit damage roll
[dice]0[/dice]
[dice]0[/dice]
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Re: LPDnD: Raging Bull
Gobo hits 2 for 22 points of damage.
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Re: LPDnD: Raging Bull
"Hit the skeletons with ranged attacks if you can!"
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
Re: LPDnD: Raging Bull
48HP -8-6-5 = 29
Syric moves towards Boneshard 1 and brings his sword down upon it's skull with both hands.
Knack for success: +2 to attack
Using multiclass fighter bonus for +1 attack and will mark Boney 1
Energizing Strike Augment 2, vs AC
[dice]0[/dice]
Dmg
[dice]1[/dice]
edit: I forgot the versatile bonus, so +1 for total of 17 damage
If hit, Syric gets a healing surge
HP: 41
Syric moves towards Boneshard 1 and brings his sword down upon it's skull with both hands.
Knack for success: +2 to attack
Using multiclass fighter bonus for +1 attack and will mark Boney 1
Energizing Strike Augment 2, vs AC
[dice]0[/dice]
Dmg
[dice]1[/dice]
edit: I forgot the versatile bonus, so +1 for total of 17 damage
If hit, Syric gets a healing surge
HP: 41
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Re: LPDnD: Raging Bull
Note: The necrotic goo on you from the boneshard burst is not an ongoing effect. It is a one time deal.
That said Syric hits Boneshard #1 for 17 pushing it to bloodied triggering you guessed it Boneshard Burst (Close Blast 3)
Damage
[dice]0[/dice]
Attack vs Reflex
Vs Stavis [dice]1[/dice]
Vs Tony [dice]2[/dice]
Vs Ham'mon [dice]3[/dice]
Vs Victae [dice]4[/dice]
Vs Gobo [dice]5[/dice]
Vs Syric [dice]6[/dice]
Vs Trinal [dice]7[/dice]
That said Syric hits Boneshard #1 for 17 pushing it to bloodied triggering you guessed it Boneshard Burst (Close Blast 3)
Damage
[dice]0[/dice]
Attack vs Reflex
Vs Stavis [dice]1[/dice]
Vs Tony [dice]2[/dice]
Vs Ham'mon [dice]3[/dice]
Vs Victae [dice]4[/dice]
Vs Gobo [dice]5[/dice]
Vs Syric [dice]6[/dice]
Vs Trinal [dice]7[/dice]
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Re: LPDnD: Raging Bull
I know Victae, Syric, and Trinal take 11 (Stavis maybe as well?)
Tony, Gobo, Ham'mon evaded, and Spintik was out of range.
FYI Victae is at 20HP, Gobo is at 52.
Tony, Gobo, Ham'mon evaded, and Spintik was out of range.
FYI Victae is at 20HP, Gobo is at 52.
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Re: LPDnD: Raging Bull
my Reflex is 15 so yes I also take the 11 so hp at 29.
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Re: LPDnD: Raging Bull
On a side note I linked the incorrect picture yesterday in what these things look like. The tiefling was fine, but the monster manual actually has a picture of what these guys are like:

The middle two are what you are fighting. Boneshard #1-3 look like the second from the left, and the Blazing skeleton is second from the right.

The middle two are what you are fighting. Boneshard #1-3 look like the second from the left, and the Blazing skeleton is second from the right.
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Re: LPDnD: Raging Bull
Trinal's at 28 currently.
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
Re: LPDnD: Raging Bull
Ham'mon curses under his breath, and as he turns to bring his sword to bear on 2, swears that 2 has met his end.
[ooc]
OOE on 2
Bond of Pursuit
Attack vs AC
[dice]0[/dice]
Damage
[dice]1[/dice]
Also, I just realized I only did +4 on my first attack, instead of +13. Oops. Pretty sure I still would have missed though.
Currently Ham'mon is at 41 HP
[/ooc]
[ooc]
OOE on 2
Bond of Pursuit
Attack vs AC
[dice]0[/dice]
Damage
[dice]1[/dice]
Also, I just realized I only did +4 on my first attack, instead of +13. Oops. Pretty sure I still would have missed though.
Currently Ham'mon is at 41 HP
[/ooc]
fFormerly fknown as fDood.
Re: LPDnD: Raging Bull
So, of course I crit on a roll where my damage was literally 1 point under max damage. Someone get me another palm to hit my face with, I'm going to wear this one out.
fFormerly fknown as fDood.
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Re: LPDnD: Raging Bull
Boneshard 2 take 14 points of damage, and hanging on to his animated undead status by a thread.
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Re: LPDnD: Raging Bull
Just need Tony. (Or anyone's action points) I'm going to grab lunch.
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Re: LPDnD: Raging Bull
Don't all magic weapons get 1d6 damage per plus on a crit? So Dood should get another 2d6 damage on his crit since all the weapons are magic...Blackferne wrote:Boneshard 2 take 14 points of damage, and hanging on to his animated undead status by a thread.
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
Re: LPDnD: Raging Bull
yupFuriel wrote:Don't all magic weapons get 1d6 damage per plus on a crit? So Dood should get another 2d6 damage on his crit since all the weapons are magic...Blackferne wrote:Boneshard 2 take 14 points of damage, and hanging on to his animated undead status by a thread.
"All magic weapons and Implements deal one or more extra dice of damage on a critical hit. The number of extra dice is equal to the item's enhancement bonus, and the die rolled depends on the particular weapon or implement. (The normal critical die is a d6.) Unless noted otherwise, the damage type of this extra damage is the same as the normal damage type for the weapon."
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Re: LPDnD: Raging Bull
Furiel pointed out a rule I missed. On magical weapons on crits you get a crit bonus of 1d6 per plus. So Ham'mon's crit would be applying that bonus of (2 to 12) points of damage. As the Boneshard skeleton had 2 hp left he is now dead which triggers a second Boneshard blast (close blast 3) for 2d6+3 necrotic damage.
Damage
[dice]0[/dice]
Attack vs Reflex
vs Tony [dice]1[/dice]
vs Trinal [dice]2[/dice]
vs Ham'mon [dice]3[/dice]
vs Victae [dice]4[/dice]
vs Gobo [dice]5[/dice]
vs Stavis [dice]6[/dice]
vs Syric [dice]7[/dice]
Damage
[dice]0[/dice]
Attack vs Reflex
vs Tony [dice]1[/dice]
vs Trinal [dice]2[/dice]
vs Ham'mon [dice]3[/dice]
vs Victae [dice]4[/dice]
vs Gobo [dice]5[/dice]
vs Stavis [dice]6[/dice]
vs Syric [dice]7[/dice]
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Re: LPDnD: Raging Bull
Ouch, everyone in the blast radius took 11 points of damage.
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Re: LPDnD: Raging Bull
Trinal is bloodied and at 17 HP. He gains +2 to AC.
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder