LPDnD: Barbarians at the Gate
My crit miss (off to a good start)
___
Sorry, got nothin.
Sorry, got nothin.
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
Other than your shame you take no damage.Maizan wrote:My crit miss (off to a good start)
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: LPDnD: Barbarians at the Gate
"Ok boys, let's give Mr. I'm the son of a chief a little something to remember us by...for the couple seconds he has yet to live."
then yelling at the Barbarians...
"When you see Orcus tell him it was Tony Plush that sent his minion to an early grave!!"
Attack rolls for my squad
T2 attack
[dice]0[/dice]
T2 damage
[dice]1[/dice]
T3 attack
[dice]2[/dice]
T3 damage
[dice]3[/dice]
T4 attack
[dice]4[/dice]
T4 damage
[dice]5[/dice]
T5 attack
[dice]6[/dice]
T5 damage
[dice]7[/dice]
Tony's attack - Xbow 1d20+7+2 with combat advantage per first strike ability so sneak attack damage as well
attack roll
[dice]8[/dice]
damage if hit
weapon [dice]9[/dice]
sneak attack [dice]10[/dice]
then yelling at the Barbarians...
"When you see Orcus tell him it was Tony Plush that sent his minion to an early grave!!"
Attack rolls for my squad
T2 attack
[dice]0[/dice]
T2 damage
[dice]1[/dice]
T3 attack
[dice]2[/dice]
T3 damage
[dice]3[/dice]
T4 attack
[dice]4[/dice]
T4 damage
[dice]5[/dice]
T5 attack
[dice]6[/dice]
T5 damage
[dice]7[/dice]
Tony's attack - Xbow 1d20+7+2 with combat advantage per first strike ability so sneak attack damage as well
attack roll
[dice]8[/dice]
damage if hit
weapon [dice]9[/dice]
sneak attack [dice]10[/dice]
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
Re: LPDnD: Barbarians at the Gate
If 19 misses I'll use my human encounter power heroic effort to add 4 to the attack roll.
Also on an unrelated note it's nice to see that my ability to roll shit for damage has continued...
Also on an unrelated note it's nice to see that my ability to roll shit for damage has continued...

They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
Team Plush is 0 for 5.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
Encounter power pushes it to 1 for 5.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
Now we wait on Hammon unless Stavis decides he wants to shoot instead of wait.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: LPDnD: Barbarians at the Gate
Stavis seeing the speaker is bloodied will signal his group to hold and shot his crossbow since he has more ammo then they do.
Attack Roll(1d20)+6 vs AC
16,+6
Total:22
Damage Roll(1d8)+2:
3,+2
Total:5
Attack Roll(1d20)+6 vs AC
16,+6
Total:22
Damage Roll(1d8)+2:
3,+2
Total:5
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
Hit for 5. He is looking weak.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: LPDnD: Barbarians at the Gate
This.Whiteness wrote:Ham'mon will snore loudly at zz
fFormerly fknown as fDood.
Re: LPDnD: Barbarians at the Gate
I guess my guys shoot arrows at whoever that is.
H1
Attack: [dice]0[/dice]
Dmg: [dice]1[/dice]
H2
Attack: [dice]2[/dice]
Dmg: [dice]3[/dice]
H3
Attack: [dice]4[/dice]
Dmg: [dice]5[/dice]
H4
Attack: [dice]6[/dice]
Dmg: [dice]7[/dice]
H5
Attack: [dice]8[/dice]
Dmg: [dice]9[/dice]
H1
Attack: [dice]0[/dice]
Dmg: [dice]1[/dice]
H2
Attack: [dice]2[/dice]
Dmg: [dice]3[/dice]
H3
Attack: [dice]4[/dice]
Dmg: [dice]5[/dice]
H4
Attack: [dice]6[/dice]
Dmg: [dice]7[/dice]
H5
Attack: [dice]8[/dice]
Dmg: [dice]9[/dice]
fFormerly fknown as fDood.
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
Ham'mon grunts at his lackeys. H2, H4, and H5 all miss ZZ who is bleeding in the middle of the battlefield. H3 however pulls his bowstring taut, exhales slightly and releases an arrow that has a beautiful arc as it soars through the air to land perfectly in To'rassa the Younger's throat. He falls dead to the horror of 200 mounted barbarians who just watched their general ask for the fort's surrender only to be killed by a volley of arrows.
A horrific roar is unleashed by the 200 barbarians as they start chanting and moving towards an attack.
A horrific roar is unleashed by the 200 barbarians as they start chanting and moving towards an attack.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
The barbarians first four lines spread the width of the field and start an advance. The people at the edge of the fort are 25 squares from the first people on the line on B2 and could hit with a long bow with no penalty. The main force after the line is a bit behind. That.
Team fort is up.
Team fort is up.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: LPDnD: Barbarians at the Gate
Pick a target, men, and let loose another volley!
They will target 87-90
s2 - 87
[dice]0[/dice]
dmg
[dice]1[/dice]
s3 - 88
[dice]2[/dice]
dmg
[dice]3[/dice]
s4 - 89
[dice]4[/dice]
dmg
[dice]5[/dice]
s5 - 90
[dice]6[/dice]
dmg
[dice]7[/dice]
They will target 87-90
s2 - 87
[dice]0[/dice]
dmg
[dice]1[/dice]
s3 - 88
[dice]2[/dice]
dmg
[dice]3[/dice]
s4 - 89
[dice]4[/dice]
dmg
[dice]5[/dice]
s5 - 90
[dice]6[/dice]
dmg
[dice]7[/dice]
Spoiler:
Re: LPDnD: Barbarians at the Gate
s5 crit damage if we're doing it for the troops
[dice]0[/dice]
[dice]0[/dice]
Spoiler:
Re: LPDnD: Barbarians at the Gate
Syric, impressed at his last man's shot, aims his crossbow at 86.
[dice]0[/dice]
DMG
[dice]1[/dice]
[dice]0[/dice]
DMG
[dice]1[/dice]
Spoiler:
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
87,88, and 90 take damage. Troop crits just get max damage. Troop botches will just be a miss. They aren't heroes like you guys.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: LPDnD: Barbarians at the Gate
Team Sp will move to the side walls and cover. Waiting for range. 1, 3, 5 on the left. 2 and 4 on the right.
___
Sorry, got nothin.
Sorry, got nothin.
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
The Professor moves to the center of the Fort and Starts the Song of Courage:
Daily (burst 5) The burst creates a zone of inspirational shouts that lasts until the end of my next turn (sustain with minor action). Effect is +1 to attack rolls. This will affect everyone in the fort.
Daily (burst 5) The burst creates a zone of inspirational shouts that lasts until the end of my next turn (sustain with minor action). Effect is +1 to attack rolls. This will affect everyone in the fort.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
- Jimer Lins
- Deacon
- Posts:2999
- Joined:Fri Jul 30, 2010 10:53 pm
Re: LPDnD: Barbarians at the Gate
Trinal is waiting for the body of the charging barbarians to get within 18 squares, which I believe is about where I've put that symbol on map B2. The instant they pass that point, he will aim the relic at the leading elements and speak the command word.
Immediately after, he'll order his men to fire.
Immediately after, he'll order his men to fire.
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
Re: LPDnD: Barbarians at the Gate
Stavis will order all but s4 to shoot at the enemy straight ahead before reloading and firing himself. "Hold Toby, everyone else aim straight ahead and let it fly."
s5 vs 90
A 6,+7 Total:13
D 5,+2 Total:7
s3 vs 91
A 10,+7 Total:17
D 3,+2 Total:5
s2 vs 92
A 18,+7 Total:25
D 5,+2 Total:7
Stavs vs 93
Attack Roll(1d20)+7 vs AC
15,+7
Total:22
Damage Roll(1d8)+2:
6,+2
Total:8
s5 vs 90
A 6,+7 Total:13
D 5,+2 Total:7
s3 vs 91
A 10,+7 Total:17
D 3,+2 Total:5
s2 vs 92
A 18,+7 Total:25
D 5,+2 Total:7
Stavs vs 93
Attack Roll(1d20)+7 vs AC
15,+7
Total:22
Damage Roll(1d8)+2:
6,+2
Total:8
Re: LPDnD: Barbarians at the Gate
[ooc] Fort question. Is there and elevation difference between the 1st outer rows and the inner rows of the fort? ie where the professor is standing and where trinal, tony and stavis and myself are. [ooc]
___
Sorry, got nothin.
Sorry, got nothin.
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
To simplify things anywhere in the fort you are considered elevated (longbows are 25/50, crossbows and short bows are 20/40), and you are considered partially concealed.Maizan wrote:[ooc] Fort question. Is there and elevation difference between the 1st outer rows and the inner rows of the fort? ie where the professor is standing and where trinal, tony and stavis and myself are. [ooc]
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum