LPDnD: Barbarians at the Gate

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Maizan
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Re: LPDnD: Barbarians at the Gate

Post by Maizan » Wed Mar 19, 2014 7:12 pm

My crit miss (off to a good start)
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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Wed Mar 19, 2014 7:16 pm

Maizan wrote:My crit miss (off to a good start)
Other than your shame you take no damage.
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Re: LPDnD: Barbarians at the Gate

Post by Furiel » Wed Mar 19, 2014 7:41 pm

"Ok boys, let's give Mr. I'm the son of a chief a little something to remember us by...for the couple seconds he has yet to live."

then yelling at the Barbarians...

"When you see Orcus tell him it was Tony Plush that sent his minion to an early grave!!"

Attack rolls for my squad
T2 attack
[dice]0[/dice]
T2 damage
[dice]1[/dice]

T3 attack
[dice]2[/dice]
T3 damage
[dice]3[/dice]

T4 attack
[dice]4[/dice]
T4 damage
[dice]5[/dice]

T5 attack
[dice]6[/dice]
T5 damage
[dice]7[/dice]

Tony's attack - Xbow 1d20+7+2 with combat advantage per first strike ability so sneak attack damage as well
attack roll
[dice]8[/dice]

damage if hit
weapon [dice]9[/dice]
sneak attack [dice]10[/dice]
They say when you go on a quest for vengence to dig two graves. They underestimate me.

The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel

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Re: LPDnD: Barbarians at the Gate

Post by Furiel » Wed Mar 19, 2014 7:44 pm

If 19 misses I'll use my human encounter power heroic effort to add 4 to the attack roll.

Also on an unrelated note it's nice to see that my ability to roll shit for damage has continued... :woe:
They say when you go on a quest for vengence to dig two graves. They underestimate me.

The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel

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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Wed Mar 19, 2014 7:45 pm

Team Plush is 0 for 5.
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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Wed Mar 19, 2014 7:45 pm

Encounter power pushes it to 1 for 5.
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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Wed Mar 19, 2014 7:47 pm

Now we wait on Hammon unless Stavis decides he wants to shoot instead of wait.
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Re: LPDnD: Barbarians at the Gate

Post by Whiteness » Wed Mar 19, 2014 7:49 pm

Ham'mon will snore loudly at zz
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: LPDnD: Barbarians at the Gate

Post by Staris » Wed Mar 19, 2014 8:18 pm

Stavis seeing the speaker is bloodied will signal his group to hold and shot his crossbow since he has more ammo then they do.

Attack Roll(1d20)+6 vs AC
16,+6
Total:22

Damage Roll(1d8)+2:
3,+2
Total:5

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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Wed Mar 19, 2014 8:22 pm

Hit for 5. He is looking weak.
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Re: LPDnD: Barbarians at the Gate

Post by Dood » Wed Mar 19, 2014 11:40 pm

Whiteness wrote:Ham'mon will snore loudly at zz
This.
fFormerly fknown as fDood.

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Re: LPDnD: Barbarians at the Gate

Post by Dood » Thu Mar 20, 2014 12:37 am

I guess my guys shoot arrows at whoever that is.

H1
Attack: [dice]0[/dice]
Dmg: [dice]1[/dice]

H2
Attack: [dice]2[/dice]
Dmg: [dice]3[/dice]

H3
Attack: [dice]4[/dice]
Dmg: [dice]5[/dice]

H4
Attack: [dice]6[/dice]
Dmg: [dice]7[/dice]

H5
Attack: [dice]8[/dice]
Dmg: [dice]9[/dice]
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Re: LPDnD: Barbarians at the Gate

Post by Whiteness » Thu Mar 20, 2014 1:27 am

[ooc] H1 is you Dood.
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Thu Mar 20, 2014 1:49 am

Ham'mon grunts at his lackeys. H2, H4, and H5 all miss ZZ who is bleeding in the middle of the battlefield. H3 however pulls his bowstring taut, exhales slightly and releases an arrow that has a beautiful arc as it soars through the air to land perfectly in To'rassa the Younger's throat. He falls dead to the horror of 200 mounted barbarians who just watched their general ask for the fort's surrender only to be killed by a volley of arrows.

A horrific roar is unleashed by the 200 barbarians as they start chanting and moving towards an attack.
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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Thu Mar 20, 2014 2:01 am

The barbarians first four lines spread the width of the field and start an advance. The people at the edge of the fort are 25 squares from the first people on the line on B2 and could hit with a long bow with no penalty. The main force after the line is a bit behind. That.

Team fort is up.
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Re: LPDnD: Barbarians at the Gate

Post by Whiteness » Thu Mar 20, 2014 2:09 am

Pick a target, men, and let loose another volley!

They will target 87-90

s2 - 87
[dice]0[/dice]
dmg
[dice]1[/dice]


s3 - 88
[dice]2[/dice]
dmg
[dice]3[/dice]


s4 - 89
[dice]4[/dice]
dmg
[dice]5[/dice]


s5 - 90
[dice]6[/dice]
dmg
[dice]7[/dice]
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: LPDnD: Barbarians at the Gate

Post by Whiteness » Thu Mar 20, 2014 2:12 am

s5 crit damage if we're doing it for the troops

[dice]0[/dice]
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: LPDnD: Barbarians at the Gate

Post by Whiteness » Thu Mar 20, 2014 2:25 am

Syric, impressed at his last man's shot, aims his crossbow at 86.

[dice]0[/dice]
DMG
[dice]1[/dice]
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Thu Mar 20, 2014 2:33 am

87,88, and 90 take damage. Troop crits just get max damage. Troop botches will just be a miss. They aren't heroes like you guys.
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Re: LPDnD: Barbarians at the Gate

Post by Maizan » Thu Mar 20, 2014 3:09 am

Team Sp will move to the side walls and cover. Waiting for range. 1, 3, 5 on the left. 2 and 4 on the right.
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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Thu Mar 20, 2014 3:26 am

The Professor moves to the center of the Fort and Starts the Song of Courage:

Daily (burst 5) The burst creates a zone of inspirational shouts that lasts until the end of my next turn (sustain with minor action). Effect is +1 to attack rolls. This will affect everyone in the fort.
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Re: LPDnD: Barbarians at the Gate

Post by Jimer Lins » Thu Mar 20, 2014 3:46 am

Trinal is waiting for the body of the charging barbarians to get within 18 squares, which I believe is about where I've put that symbol on map B2. The instant they pass that point, he will aim the relic at the leading elements and speak the command word.

Immediately after, he'll order his men to fire.
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Re: LPDnD: Barbarians at the Gate

Post by Staris » Thu Mar 20, 2014 5:08 am

Stavis will order all but s4 to shoot at the enemy straight ahead before reloading and firing himself. "Hold Toby, everyone else aim straight ahead and let it fly."

s5 vs 90
A 6,+7 Total:13
D 5,+2 Total:7

s3 vs 91
A 10,+7 Total:17
D 3,+2 Total:5

s2 vs 92
A 18,+7 Total:25
D 5,+2 Total:7

Stavs vs 93
Attack Roll(1d20)+7 vs AC
15,+7
Total:22

Damage Roll(1d8)+2:
6,+2
Total:8

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Re: LPDnD: Barbarians at the Gate

Post by Maizan » Thu Mar 20, 2014 1:00 pm

[ooc] Fort question. Is there and elevation difference between the 1st outer rows and the inner rows of the fort? ie where the professor is standing and where trinal, tony and stavis and myself are. [ooc]
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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Thu Mar 20, 2014 3:14 pm

Maizan wrote:[ooc] Fort question. Is there and elevation difference between the 1st outer rows and the inner rows of the fort? ie where the professor is standing and where trinal, tony and stavis and myself are. [ooc]
To simplify things anywhere in the fort you are considered elevated (longbows are 25/50, crossbows and short bows are 20/40), and you are considered partially concealed.
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