The Taris Event Chapter 2 OOC Thread

Grab your 20 sided die and players handbook. A forum dedicated to forum based games. D&D, classic board games, or even games of your own design.
User avatar
Bulwark
Cardinal
Posts:1740
Joined:Thu May 27, 2010 6:17 pm
Re: The Taris Event Chapter 2 OOC Thread

Post by Bulwark » Sat Mar 19, 2011 1:36 am

mmmm swoop steaks.

User avatar
Whiteness
Priest
Posts:3128
Joined:Wed Jun 23, 2010 3:38 pm
Location:Richmond, VA

Re: The Taris Event Chapter 2 OOC Thread

Post by Whiteness » Sat Mar 19, 2011 1:41 am

I'm assuming only the vehicles in the KOTOR supplement are available, correct?
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: The Taris Event Chapter 2 OOC Thread

Post by Blackferne » Sat Mar 19, 2011 4:46 am

Whiteness wrote:I'm assuming only the vehicles in the KOTOR supplement are available, correct?
Yep.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: The Taris Event Chapter 2 OOC Thread

Post by Blackferne » Sat Mar 19, 2011 4:47 am

And to clarify the storage capacity of the ship. You can have 2 on a rack and one being worked on (swoop bikes) in teh garage or one land speeder. You can also have additional swoop bikes in your cargo hold, but it will prevent full use for cargo shipments.

And once Wailer the dual accented Jedi finds you, you do have another hsip and more space if you guys stay together.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Whiteness
Priest
Posts:3128
Joined:Wed Jun 23, 2010 3:38 pm
Location:Richmond, VA

Re: The Taris Event Chapter 2 OOC Thread

Post by Whiteness » Sat Mar 19, 2011 8:29 pm

i made an account on obsidian, now what?
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

Arrican
Deacon
Posts:369
Joined:Fri May 28, 2010 8:27 pm

Re: The Taris Event Chapter 2 OOC Thread

Post by Arrican » Sat Mar 19, 2011 8:30 pm

You wait for pat to invite you and give you control of your character, you might want to tell him your username on there.

User avatar
Whiteness
Priest
Posts:3128
Joined:Wed Jun 23, 2010 3:38 pm
Location:Richmond, VA

Re: The Taris Event Chapter 2 OOC Thread

Post by Whiteness » Sat Mar 19, 2011 8:56 pm

I B whitey
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: The Taris Event Chapter 2 OOC Thread

Post by Blackferne » Sat Mar 19, 2011 9:12 pm

Whiteness wrote:I B whitey
Invite sent.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Dood
Deacon
Posts:1685
Joined:Thu May 27, 2010 9:17 pm
Location:The Happiest Place On Earth
Contact:

Re: The Taris Event Chapter 2 OOC Thread

Post by Dood » Sun Mar 20, 2011 6:00 am

Just a reminder that as per regulation Sundays, I'll be out of pocket for the vast majority of the day from 12pm PDT to 6am PDT on Monday.

I may respond to IM, but likely with a lagtime of an hour or two.

As a shining example of what a geek I am, I actually created a spreadsheet for managing the supplies for the Delia that tells me what we have now and what it would cost to go up to a certain number of days for X number of crewmembers. Next time I'll just write an app, as that probably would have taken half the time of doing it in Excel.
fFormerly fknown as fDood.

User avatar
Whiteness
Priest
Posts:3128
Joined:Wed Jun 23, 2010 3:38 pm
Location:Richmond, VA

Re: The Taris Event Chapter 2 OOC Thread

Post by Whiteness » Sun Mar 20, 2011 11:27 pm

Blackferne wrote:
Hey I just hadn't got to it yet. I'm going to take a more serious stab at everyone's moves soon.
Soon he says...




:wink:
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

User avatar
Whiteness
Priest
Posts:3128
Joined:Wed Jun 23, 2010 3:38 pm
Location:Richmond, VA

Re: The Taris Event Chapter 2 OOC Thread

Post by Whiteness » Mon Mar 21, 2011 1:37 am

For speeders & ship:

1. So we can have a total of three speeder bikes/swoops(2 racked 1 out) or one landspeeder in the garage at one time?
2. We are assuming 18 dewbacks fit in the cargo hold, but the garage which looks bigger in the picture holds the above number of bikes? (not complaining or anything, just clarifying for future purposes)
3. At 60 tons of cargo space, how much room would 1 or 2 bikes take up and how much cargo room would each scenario leave? (I'm assuming cargo can be stacked and the bikes would take up more cargo room then their actual size since we can't stack cargo on top of them)
4. Since you mentioned Gando's ship (a 578-r right?) have you thought what would be allowed in his cargo hold? (Scale is hard for me to determine, so I don't know if anything bigger than a speeder bike would fit through the boarding ramps)
5. Should I assume that the PL-90 Luxuray speeder will not fit on the Sweet D'?
6. Are the Swoops for one person (driver) only and if so would we be allowed to have a passenger in an emergency?
7. Since there seems to be nothing in the rule book, are modifications to either the swoops or speeders allowable such as a sidecar? (again thinking of the future not neccessarily now on Bryx and I saw that Owen's swoop was modified to carry 100kg of cargo)



Sorry for all the questions, but I'm not expecting quick answers.

edit: added numbers and questions 6 and 7
Last edited by Whiteness on Mon Mar 21, 2011 1:51 am, edited 1 time in total.
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

User avatar
Bulwark
Cardinal
Posts:1740
Joined:Thu May 27, 2010 6:17 pm

Re: The Taris Event Chapter 2 OOC Thread

Post by Bulwark » Mon Mar 21, 2011 1:48 am

Whiteness wrote:Sorry for all the questions, but I'm not expecting quick answers.
All of your answers and more can be found here: http://www.zombo.com/

User avatar
Dood
Deacon
Posts:1685
Joined:Thu May 27, 2010 9:17 pm
Location:The Happiest Place On Earth
Contact:

Re: The Taris Event Chapter 2 OOC Thread

Post by Dood » Mon Mar 21, 2011 1:35 pm

Sorry for leaving Bulwark hanging. Got caught up doing chores around the house and then had to run to the bar.
fFormerly fknown as fDood.

User avatar
Gandolfini
Priest
Posts:925
Joined:Thu May 27, 2010 5:14 pm

Re: The Taris Event Chapter 2 OOC Thread

Post by Gandolfini » Mon Mar 21, 2011 9:00 pm

Is it still the 21st of January?
Spelt chick it fur putties!

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: The Taris Event Chapter 2 OOC Thread

Post by Blackferne » Mon Mar 21, 2011 9:02 pm

Gandolfini wrote:Is it still the 21st of January?
Yeah that should be ending soon though.

Don't worry tomorrow in game time Slick will think he sees something else which will require you to roll another use computer check.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Gandolfini
Priest
Posts:925
Joined:Thu May 27, 2010 5:14 pm

Re: The Taris Event Chapter 2 OOC Thread

Post by Gandolfini » Mon Mar 21, 2011 9:05 pm

Blackferne wrote:
Gandolfini wrote:Is it still the 21st of January?
Yeah that should be ending soon though.

Don't worry tomorrow in game time Slick will think he sees something else which will require you to roll another use computer check.
Then I will bring my dice to work. :rave:
Spelt chick it fur putties!

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: The Taris Event Chapter 2 OOC Thread

Post by Blackferne » Mon Mar 21, 2011 9:11 pm

In the meantime he attempts to keep you entertained with a long string of "A power droid, an astromech droid, and a protocol droid walk into a bar" jokes.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Gandolfini
Priest
Posts:925
Joined:Thu May 27, 2010 5:14 pm

Re: The Taris Event Chapter 2 OOC Thread

Post by Gandolfini » Mon Mar 21, 2011 9:16 pm

Blackferne wrote:In the meantime he attempts to keep you entertained with a long string of "A power droid, an astromech droid, and a protocol droid walk into a bar" jokes.
I check the ship schematics for the feasibility of half filling the hold with water for a swimming pool.
Spelt chick it fur putties!

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: The Taris Event Chapter 2 OOC Thread

Post by Blackferne » Mon Mar 21, 2011 9:30 pm

Gandolfini wrote:
Blackferne wrote:In the meantime he attempts to keep you entertained with a long string of "A power droid, an astromech droid, and a protocol droid walk into a bar" jokes.
I check the ship schematics for the feasibility of half filling the hold with water for a swimming pool.
Looking at pg 98 of the KOTOR supplement you will notice that your cargo hold is basically the lower floor of your ship. So the problems are: Do you open the boarding ramps and try to pilot the ship low enough into a body of water to fill it up half way? Do you just get a hose and pump set up to come in from the top hatch of the ship past the top floor and down into the bottom? And finally how much would all that water weigh? Well a cubic meter of water at 4 degrees Celsius weighs approximately 1 metric ton. Your cargo hold is approximately 72 square meters of floor space. And you ship can hold 40 tons of cargo. So if you still wanted to be able to take off you would need to only have water at about half a meter deep. Now when you stop I'm sure you can buy materials for a proper pool to be installed in your ship should you desire, but the ad-hoc pool you suggest is problematic if you want a decent swimming experience.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Gandolfini
Priest
Posts:925
Joined:Thu May 27, 2010 5:14 pm

Re: The Taris Event Chapter 2 OOC Thread

Post by Gandolfini » Mon Mar 21, 2011 9:47 pm

Blackferne wrote:
Gandolfini wrote:
Blackferne wrote:In the meantime he attempts to keep you entertained with a long string of "A power droid, an astromech droid, and a protocol droid walk into a bar" jokes.
I check the ship schematics for the feasibility of half filling the hold with water for a swimming pool.
Looking at pg 98 of the KOTOR supplement you will notice that your cargo hold is basically the lower floor of your ship. So the problems are: Do you open the boarding ramps and try to pilot the ship low enough into a body of water to fill it up half way? Do you just get a hose and pump set up to come in from the top hatch of the ship past the top floor and down into the bottom? And finally how much would all that water weigh? Well a cubic meter of water at 4 degrees Celsius weighs approximately 1 metric ton. Your cargo hold is approximately 72 square meters of floor space. And you ship can hold 40 tons of cargo. So if you still wanted to be able to take off you would need to only have water at about half a meter deep. Now when you stop I'm sure you can buy materials for a proper pool to be installed in your ship should you desire, but the ad-hoc pool you suggest is problematic if you want a decent swimming experience.
A) In Hyperspace I suspect that there is a lack of water.
B) The tonnage of the ship is a measure of volume and not weight isn't it? A measurement ton is 40 cubic feet (1.133 cubic meters) so wouldn't 40 tons = 45 cubic meters.
C) The floor space isn't fully usable for cargo. There needs to be room to move around, secure the cargo, etc. I would guess that only about 2/3 of the floor space would actually be taken up with cargo when filled.

Yes, I agree that a kiddie pool is a better solution.
Spelt chick it fur putties!

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: The Taris Event Chapter 2 OOC Thread

Post by Blackferne » Mon Mar 21, 2011 9:50 pm

I meant to get back to this:
Whiteness wrote:For speeders & ship:

1. So we can have a total of three speeder bikes/swoops(2 racked 1 out) or one landspeeder in the garage at one time?
Yeah. This is kind of an adhoc thing based on mymemories of playing KOTOR where you have the same kind of ship. It seemed to be about right.
Whiteness wrote:2. We are assuming 18 dewbacks fit in the cargo hold, but the garage which looks bigger in the picture holds the above number of bikes? (not complaining or anything, just clarifying for future purposes)
The 18 dewbacks was a one time thing based on my desire to give you guys some cargo to ship, but also allow me to make it divisible in a way. I don't know if 18 dewbacks could really fit into that hold, but for what I wanted to give you guys it seemed like a good number. Little did I know that would result in Eli being shot. If I had to do it over again I wouldn't change a thing.
Whiteness wrote:3. At 60 tons of cargo space, how much room would 1 or 2 bikes take up and how much cargo room would each scenario leave? (I'm assuming cargo can be stacked and the bikes would take up more cargo room then their actual size since we can't stack cargo on top of them)
Let's just say for every swoop you throw in there you eat up 10 tons of cargo space. This may require you to partially disassemble the bikes to get them all to fit.
Whiteness wrote:4. Since you mentioned Gando's ship (a 578-r right?) have you thought what would be allowed in his cargo hold? (Scale is hard for me to determine, so I don't know if anything bigger than a speeder bike would fit through the boarding ramps)
Gando has approx 72 square feet to work with and 40 tons of capacity. I'm going to stick to the same each bike=10tonnes of cargo space.
Whiteness wrote:5. Should I assume that the PL-90 Luxuray speeder will not fit on the Sweet D'?
Not the Sweet D, no. The Pussy Wagon yes, but at the expense of all other cargo and restricting fuel/rations to no more than a 25 day supply.
Whiteness wrote:6. Are the Swoops for one person (driver) only and if so would we be allowed to have a passenger in an emergency?
Swoops are typically 1 person except the Aratech Urban navigator which has a sidecar. Any other swoop with another passenger will require a riding check from both people at -3 against DC 15, and a pilot skill check at -5 vs DC20 (the weight is weird)
Whiteness wrote:7. Since there seems to be nothing in the rule book, are modifications to either the swoops or speeders allowable such as a sidecar? (again thinking of the future not neccessarily now on Bryx and I saw that Owen's swoop was modified to carry 100kg of cargo)

Sorry for all the questions, but I'm not expecting quick answers.

edit: added numbers and questions 6 and 7
You can modify any vehicle and if I can't find rules on it I will make them up. There will be a tradeoff (usually speed, but also sometimes the skill required to fly it) when you modify from factory settings.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: The Taris Event Chapter 2 OOC Thread

Post by Blackferne » Mon Mar 21, 2011 9:58 pm

Gandolfini wrote:
Blackferne wrote:
Gandolfini wrote:
Blackferne wrote:In the meantime he attempts to keep you entertained with a long string of "A power droid, an astromech droid, and a protocol droid walk into a bar" jokes.
I check the ship schematics for the feasibility of half filling the hold with water for a swimming pool.
Looking at pg 98 of the KOTOR supplement you will notice that your cargo hold is basically the lower floor of your ship. So the problems are: Do you open the boarding ramps and try to pilot the ship low enough into a body of water to fill it up half way? Do you just get a hose and pump set up to come in from the top hatch of the ship past the top floor and down into the bottom? And finally how much would all that water weigh? Well a cubic meter of water at 4 degrees Celsius weighs approximately 1 metric ton. Your cargo hold is approximately 72 square meters of floor space. And you ship can hold 40 tons of cargo. So if you still wanted to be able to take off you would need to only have water at about half a meter deep. Now when you stop I'm sure you can buy materials for a proper pool to be installed in your ship should you desire, but the ad-hoc pool you suggest is problematic if you want a decent swimming experience.
A) In Hyperspace I suspect that there is a lack of water.
B) The tonnage of the ship is a measure of volume and not weight isn't it? A measurement ton is 40 cubic feet (1.133 cubic meters) so wouldn't 40 tons = 45 cubic meters.
C) The floor space isn't fully usable for cargo. There needs to be room to move around, secure the cargo, etc. I would guess that only about 2/3 of the floor space would actually be taken up with cargo when filled.

Yes, I agree that a kiddie pool is a better solution.
A) Yes
B) Page 175 of the core rule book just says "Cargo is the amount of cargo the vehicle can carry". Given that a ton can be both volume and weight it could be either volume or weight and the vagueness of the Rulebook puts us at a disadvantage at trying to figure out which is meant. I'm going to basically say it is a hybrid approach based on the vehicle's intended usage. Given your transport is expected to have a component of atmospheric flight weight would matter a lot.
C) Again you are correct, but filling it with water means you are taking the broadest use of space. So the approx 72sqmeters matters.

Kiddie pool is a better solution. I hear So Leet wants to go shopping for construction supplies, so he might meet some workers willing to contract that out. :rave:
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Reese
Priest
Posts:713
Joined:Mon Jun 28, 2010 6:26 pm
Location:Santa Ana, CA

Re: The Taris Event Chapter 2 OOC Thread

Post by Reese » Mon Mar 21, 2011 10:04 pm

Blackferne wrote:
Gandolfini wrote:
Blackferne wrote:
Gandolfini wrote:
Blackferne wrote:In the meantime he attempts to keep you entertained with a long string of "A power droid, an astromech droid, and a protocol droid walk into a bar" jokes.
I check the ship schematics for the feasibility of half filling the hold with water for a swimming pool.
Looking at pg 98 of the KOTOR supplement you will notice that your cargo hold is basically the lower floor of your ship. So the problems are: Do you open the boarding ramps and try to pilot the ship low enough into a body of water to fill it up half way? Do you just get a hose and pump set up to come in from the top hatch of the ship past the top floor and down into the bottom? And finally how much would all that water weigh? Well a cubic meter of water at 4 degrees Celsius weighs approximately 1 metric ton. Your cargo hold is approximately 72 square meters of floor space. And you ship can hold 40 tons of cargo. So if you still wanted to be able to take off you would need to only have water at about half a meter deep. Now when you stop I'm sure you can buy materials for a proper pool to be installed in your ship should you desire, but the ad-hoc pool you suggest is problematic if you want a decent swimming experience.
A) In Hyperspace I suspect that there is a lack of water.
B) The tonnage of the ship is a measure of volume and not weight isn't it? A measurement ton is 40 cubic feet (1.133 cubic meters) so wouldn't 40 tons = 45 cubic meters.
C) The floor space isn't fully usable for cargo. There needs to be room to move around, secure the cargo, etc. I would guess that only about 2/3 of the floor space would actually be taken up with cargo when filled.

Yes, I agree that a kiddie pool is a better solution.
A) Yes
B) Page 175 of the core rule book just says "Cargo is the amount of cargo the vehicle can carry". Given that a ton can be both volume and weight it could be either volume or weight and the vagueness of the Rulebook puts us at a disadvantage at trying to figure out which is meant. I'm going to basically say it is a hybrid approach based on the vehicle's intended usage. Given your transport is expected to have a component of atmospheric flight weight would matter a lot.
C) Again you are correct, but filling it with water means you are taking the broadest use of space. So the approx 72sqmeters matters.

Kiddie pool is a better solution. I hear So Leet wants to go shopping for construction supplies, so he might meet some workers willing to contract that out. :rave:

Everything in the above posts make my brain hurt. I am a public employee dammit. I am not expected to understand any of this. I demand a version in stoopid speak so I can understand.
This... I Command!

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: The Taris Event Chapter 2 OOC Thread

Post by Blackferne » Mon Mar 21, 2011 10:06 pm

Reese wrote: Everything in the above posts make my brain hurt. I am a public employee dammit. I am not expected to understand any of this. I demand a version in stoopid speak so I can understand.
Darf Jarjar wants to fill his ship with water to make swim swim happy splash time.
Me say "if you do that you ship no work"
He say but but but I do maths!
I say "just wait and get a big baftub when you get to Bryx"

Clear enough?
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Gandolfini
Priest
Posts:925
Joined:Thu May 27, 2010 5:14 pm

Re: The Taris Event Chapter 2 OOC Thread

Post by Gandolfini » Mon Mar 21, 2011 10:13 pm

Blackferne wrote:
Reese wrote: Everything in the above posts make my brain hurt. I am a public employee dammit. I am not expected to understand any of this. I demand a version in stoopid speak so I can understand.
Darf Jarjar wants to fill his ship with water to make swim swim happy splash time.
Me say "if you do that you ship no work"
He say but but but I do maths!
I say "just wait and get a big baftub when you get to Bryx"

Clear enough?
I wanted to make "swim swim happy hour time" but close enough. :shun:
Spelt chick it fur putties!

Post Reply