The Taris Event Chapter 1

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Re: The Taris Event Chapter 1

Post by Bulwark » Tue Feb 22, 2011 1:33 pm

"Well, there are no signs of a starship landing anywhere nearby. A couple of the locals claim they saw what happened. Apparently there was an explosion and some blaster fire, followed by are three friends dragging Jounville off in a speeder. I'm guessing the explosion was some sort of flash-bang shot through the window." Bulwark explains. "Did you see any evidence of that in here?" he asks to no one in particular.

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Re: The Taris Event Chapter 1

Post by Blackferne » Tue Feb 22, 2011 2:35 pm

Gandolfini wrote:Yousa Arillius? Mesa Padawan Wailer Master Jada sent missa to help yousa and said da yousa can inform missa of missa mission whena missa arrive. Missa ve arriv! What is weesa doin? Wailer's head nodded rapidly as he spoke.
"You mean JANA sent you? I guess I shouldn't be that surprised. She always put Jounville second. Padawan Wailer, pleasure to meet you. Your Master sent you to help find her son Jounville who is missing. We have some sketchy vid-feeds of the abduction and are searching for clues at the moment." Arillius says in a tone of annoyance that appears whenever Jounville's mother is involved.

So Leet's computer starts beeping indicating a match. The tattoo is probably a Krayt Dragon head with a sword going through it. This is common marking for a minor Exchange boss named Kunga the Hutt.
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Re: The Taris Event Chapter 1

Post by Bulwark » Tue Feb 22, 2011 2:40 pm

Looking at So's terminal, "Finally, some good news. What do we know about this Kunga the Hutt?"

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The Taris Event Chapter 1

Post by Arrican » Tue Feb 22, 2011 3:05 pm

"Well if you can get me to a decent com system I can probably tell you his mothers favorite flavor of slug. With this old heap I'd be lucky to tell you if his name was spelled right.
So leet looks the gungan Jedi up and down. So this is what we're coming to for help?
As for the flash bang that's the bright light at the beginning of the video. I'm pretty good with explosives too. I figure its a pretty common piece of equipment. Not like it's a collapsible hyperdrive or something. I personally think we need to get to a more advanced planet get me linked to a better computer system and find this oversized marshmallow and get Joun back.

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Re: The Taris Event Chapter 1

Post by Dood » Tue Feb 22, 2011 3:13 pm

To Leet: Well it appears we may have a who. Now we just need wheres and whys. Jounville was off-world recently, according to the locals. Cerean, is there anything in these databanks about where he might have gone?
fFormerly fknown as fDood.

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Re: The Taris Event Chapter 1

Post by Blackferne » Tue Feb 22, 2011 3:35 pm

Bulwark wrote:Looking at So's terminal, "Finally, some good news. What do we know about this Kunga the Hutt?"
Eoc speaks up "Kunga is a minor Crime boss operating mostly out of Bryx though he does have a few systems he frequents. I mean he is a bit player in the Exchange and not a major guy like Sargo, but you don't even get to be a minor boss unless you are willing to melt someone's face in acid to prove a point."
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Re: The Taris Event Chapter 1

Post by Bulwark » Tue Feb 22, 2011 3:39 pm

"Good, thats gives us a 'where' to go along with our 'why'. As for the 'what', I think our best bet is to backtrack where Jounville was." Bulwark turns to So'leet, "Think you could pull passenger manefests fo the last few weeks from the Starport here? That may give us an idea what Jounville was into."

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Re: The Taris Event Chapter 1

Post by Blackferne » Tue Feb 22, 2011 3:42 pm

From the edge of town the scream of the old men and a few bolts of blaster fire are heard.

I need everyone to roll initiative.
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Re: The Taris Event Chapter 1

Post by Dood » Tue Feb 22, 2011 3:45 pm

Initiative - Roll(1d20)+9: 7,+9 Total:16
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Re: The Taris Event Chapter 1

Post by Whiteness » Tue Feb 22, 2011 3:48 pm

Initiative - Roll(1d20)+3: 15,+3 Total:18
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: The Taris Event Chapter 1

Post by Bulwark » Tue Feb 22, 2011 3:50 pm

Initiative - Roll(1d20)+8: 20,+8 Total:28

Bulwark hears the screaming of old men and the blaster fire "It sounds like Jeezbus is back in his basement again."

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Re: The Taris Event Chapter 1

Post by Reese » Tue Feb 22, 2011 3:57 pm

Initiative - (1d20) + 8, 3+(8) = 11
Klak hearing the screaming I may still be a bit drunk. At least the fight wont hurt as much this way. and looking around him at his companions By Alvis let's have some fun! and takes a final swig of ale from his travel mug and hooks it safely on his side.
This... I Command!

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Re: The Taris Event Chapter 1

Post by Blackferne » Tue Feb 22, 2011 4:04 pm

Since I am juggling so many people here are the results:

Sith Commando 1- 16
Sith Commando 2- 28
Sith Commando 3- 17
Sith Commando 4- 28
Sith Commando 5- 25
Sith Commando 6- 25
Sith Apprentice 1- 20
Sith Apprentice 2- 25
Eoc- 21
Arillius- 10

http://www.thechurchofalvis.com/SWSE/ma ... /grid.html

And as a tie breaker on initiative roll PCs>NPCs and alphabetically after that. So like Bulwark will go before Sith Commandos 2 and 4, but sith apprentice 2 goes before sith commandos 5 and 6.
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Re: The Taris Event Chapter 1

Post by Happyclam » Tue Feb 22, 2011 4:59 pm

13 - 3 = 10.

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Re: The Taris Event Chapter 1

Post by Happyclam » Tue Feb 22, 2011 5:00 pm

Happyclam wrote:13 - 3 = 10.

I'm pretty much staying back and out of the way.

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Re: The Taris Event Chapter 1

Post by Blackferne » Tue Feb 22, 2011 5:02 pm

Happyclam wrote:13 - 3 = 10.
You need to roll for your droid too.
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Re: The Taris Event Chapter 1

Post by Furiel » Tue Feb 22, 2011 5:21 pm

Eli - 14+4 = 18
They say when you go on a quest for vengence to dig two graves. They underestimate me.

The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel

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The Taris Event Chapter 1

Post by Arrican » Tue Feb 22, 2011 5:54 pm

Initiative - 16+?=?

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Re: The Taris Event Chapter 1

Post by Blackferne » Tue Feb 22, 2011 5:59 pm

Arrican wrote:Initiative - 16+?=?
Assuming you just forgot your character sheet initiative of +2 you get an 18.
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Re: The Taris Event Chapter 1

Post by Gandolfini » Tue Feb 22, 2011 9:25 pm

Initiative - Roll(1d20)+8: 11,+8 Total:19
Spelt chick it fur putties!

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Re: The Taris Event Chapter 1

Post by Bulwark » Tue Feb 22, 2011 10:05 pm

Bulwark unholsters his carbine [swift action] runs over a kneels by the shattered window (82,53) [move] and unfolds the stock on his carbine [swift action as action]. He says with a grin, "Hey Solumnos, go out and see what they want."

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Re: The Taris Event Chapter 1

Post by Blackferne » Tue Feb 22, 2011 10:35 pm

Sith Commando 2 goes to 49,48 [double Move Action]. No standard Action, No Swift Action.

Sith Commando 4 goes to 46,57 [double Move Action]. No Standard Action, No Swift Action.

Sith Apprentice 2 [Hortell] goes to 44, 58 [double Move Action]. No Standard Action, No Swift Action.
Shouting the Zabrak with a crimson lightsaber extended in his right hand shouts with a playful tone in his voice, "Jounville Blackferne. No use hiding. Those farmers can't lie for you any longer. We don't want to hurt you, the Empire just wants a brief word. Come talk to your old pal Hortell. I brought Quax with me too."

Sith Commando 5 goes to 44,59 [double Move Action]. No Standard Action, No Swift Action.

Sith Commando 6 goes to 47,56 [double Move Action]. No Standard Action, No Swift Action.

Eoc goes to 82, 55 [Move Action]. Draws up his blaster rifle to an attack position. No Standard Action, No Swift Action.
"I do not like the looks of this. I'll see if I can flank." Eoc says as he sets up near the front door.

Sith Apprentice 1 [Quax] goes to 42,50 [double Move action]. No Standard Action, No Swift Action.
His lightsaber extending off his right hand, Quax the Zabrak shouts "Come on Jounville, no sense being dumb about this. This can end well for you, just come on out and don't make this difficult."
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Re: The Taris Event Chapter 1

Post by Blackferne » Tue Feb 22, 2011 10:47 pm

Initiative list:
Bulwark-28
Sith Commando 2-28
Sith Commando 4-28
Sith Apprentice 2-25
Sith Commando 5-25
Sith Commando 6-25
Eoc-21
Sith Apprentice 1-20
Wailer-19
Eli-18
So Leet- 18
Syric-18
Sith Commando 3-17
Dood-16
Sith Commando 1-16
Klak-11
Solumnos-10
Arillius-10

Waiting on Z2-KP(rolled and run by Happy in combat)

Also since dood says he can't use the app from work via proxy server:
http://www.thechurchofalvis.com/SWSE/ma ... undone.JPG

And a list of who is at what square as the end of Sith Apprentice 1 (Quax)

So Leet 87,60 W
Dood 82,52 E
Eli 86,51 S
Arillius 88,56 N
Z2-KP 84,57 N
Bulwark 82,53 W
Solumnos 83,57 N
Klak 84,54 N
Syric 89,59 W
Eoc 82,55 W
Wailer 86,54 W

Sith Commando 1 38,49 E
Sith Commando 2 49,48 E
Sith Commando 3 40,51 E
Sith Commando 4 46,57 E
Sith Commando 5 44,59 E
Sith Commando 6 47,56 E
Quax 42,50 E
Hortell 44,58 E
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Re: The Taris Event Chapter 1

Post by Gandolfini » Tue Feb 22, 2011 11:34 pm

Arillius may missa make a back door?

[OOC If Yes] Wailer ignites lightsaber and carves hole in back wall.
[OOC If No] Wailer ignites lightsaber and carves hole in back wall.
Spelt chick it fur putties!

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Re: The Taris Event Chapter 1

Post by Blackferne » Wed Feb 23, 2011 12:25 am

Gandolfini wrote:Arillius may missa make a back door?

[OOC If Yes] Wailer ignites lightsaber and carves hole in back wall.
[OOC If No] Wailer ignites lightsaber and carves hole in back wall.
"I don't care what you do as long as I live to thank you afterward." Arillius answers.

[Each round roll your normal damage as if you hit. The wall has 150 hit points have fun.]
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