Yeah, Syric is holding for any barbarians that make it through the gate.Blackferne wrote:Okay since I haven't heard an objection barbarian orders are starting to be processed.
LPDnD: Barbarians at the Gate
Spoiler:
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
Mat A1+B1 vets vs Fort
54 archers vs fort
9 vs door
Notes
Tony is incapacitated and not an active target
Trinal has -7 on attack made against him
That leaves 27 targets for 54 archers everyone is shot twice.
Shots are adjusted
Tony-Not targeted
To2-16,16 missed
To3- 5,8 missed
To4-16, 2 missed
To5-20,11 hit for 6
Trinal(-7 to hit)-2,16 hit for 6
Tr2-2,19 hit for 5
Tr3-5,20 hit for 7
Tr4-20,20 hit for 11
Tr5- 15,3 missed
H3-11,18 hit for 5
H4-18,11 hit for 8
H5-17,7 missed
Syric-3,11 missed
Sy4-12,21 hit for 3 pushing him to 1 HP
Stavis-5,2 missed
St2-19,14 hit for 4 pushing him to 8 HP
St4-8,7 missed
Spintik-7,9 missed
Sp2-18,9 hit for 9
Sp3-5,6 missed
Sp4-6,21 hit for 10
Sp5-15,19 hit for 6
Captain-15,12 missed
C2-14,8 missed
C3-12,4 missed
C4-4,20 hit for 5
C5-10,5 missed
9 vs Door (AC15 HP 61)
23,9,18,12,19,18,20,22,12- 6 hits for 29 damage. Door is now 32. The door is "bloodied?" Splintered yeah that's it.
Summary of important folks.
Tony not hit, still at -1
Trinal hit for 6
Spintik, Syric, and Stavis were all missed.
Rookies vs the Fort
Special considerations: Tony is incapcitated and not targeted. Trinal has -7 to anyattacks coming his way.
55 rookies. 2 shots per target 1d20+4-5 (-2 more against Trinal)
Tony- Incap
To2-5,3 miss
To3-18,1 hit for 1
To4-5,1 miss
To5-5,18 hit for 5
Trinal (-7)-15,10 hit for 6
Tr2-12,19 hit for 7
Tr3-8,1 miss
Tr4-2,17 miss
Tr5-1,2 miss
H3-13,15 miss
H4-2,10 miss
H5-2,12 miss
Syric-12,7 miss
Sy4-14,10 miss
Stavis-4,5 miss
St2-1,18 hit for 7 he is at 1HP
St3-4,7 miss
St4-6,14 miss
Spintik-6,10 miss
Sp2-17,6 miss
Sp3-16,2 miss
Sp4-1,8 miss
Sp5-15,12 miss
Captain-9,1 miss
C2-4,16 miss
C3-6,7 miss
C4-10,4 miss
C5-3,3 miss
Summary of important people
Syric, Spintik, Stavis all were missed. Tony is still incap
Trinal was hit for 6 more.
54 archers vs fort
9 vs door
Notes
Tony is incapacitated and not an active target
Trinal has -7 on attack made against him
That leaves 27 targets for 54 archers everyone is shot twice.
Shots are adjusted
Tony-Not targeted
To2-16,16 missed
To3- 5,8 missed
To4-16, 2 missed
To5-20,11 hit for 6
Trinal(-7 to hit)-2,16 hit for 6
Tr2-2,19 hit for 5
Tr3-5,20 hit for 7
Tr4-20,20 hit for 11
Tr5- 15,3 missed
H3-11,18 hit for 5
H4-18,11 hit for 8
H5-17,7 missed
Syric-3,11 missed
Sy4-12,21 hit for 3 pushing him to 1 HP
Stavis-5,2 missed
St2-19,14 hit for 4 pushing him to 8 HP
St4-8,7 missed
Spintik-7,9 missed
Sp2-18,9 hit for 9
Sp3-5,6 missed
Sp4-6,21 hit for 10
Sp5-15,19 hit for 6
Captain-15,12 missed
C2-14,8 missed
C3-12,4 missed
C4-4,20 hit for 5
C5-10,5 missed
9 vs Door (AC15 HP 61)
23,9,18,12,19,18,20,22,12- 6 hits for 29 damage. Door is now 32. The door is "bloodied?" Splintered yeah that's it.
Summary of important folks.
Tony not hit, still at -1
Trinal hit for 6
Spintik, Syric, and Stavis were all missed.
Rookies vs the Fort
Special considerations: Tony is incapcitated and not targeted. Trinal has -7 to anyattacks coming his way.
55 rookies. 2 shots per target 1d20+4-5 (-2 more against Trinal)
Tony- Incap
To2-5,3 miss
To3-18,1 hit for 1
To4-5,1 miss
To5-5,18 hit for 5
Trinal (-7)-15,10 hit for 6
Tr2-12,19 hit for 7
Tr3-8,1 miss
Tr4-2,17 miss
Tr5-1,2 miss
H3-13,15 miss
H4-2,10 miss
H5-2,12 miss
Syric-12,7 miss
Sy4-14,10 miss
Stavis-4,5 miss
St2-1,18 hit for 7 he is at 1HP
St3-4,7 miss
St4-6,14 miss
Spintik-6,10 miss
Sp2-17,6 miss
Sp3-16,2 miss
Sp4-1,8 miss
Sp5-15,12 miss
Captain-9,1 miss
C2-4,16 miss
C3-6,7 miss
C4-10,4 miss
C5-3,3 miss
Summary of important people
Syric, Spintik, Stavis all were missed. Tony is still incap
Trinal was hit for 6 more.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
Next up Suicide Squad.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
Suicide Squad
Vets
47 vs G4 1d20+6=26 hit for 10
41 vs Gobo 1d20+6=19 hit for 10
42 vs G2 1d20+6=22 hit for 9
43 vs G3 1d20+6=25 hit for 9
44 vs V2 1d20+6=11 miss
45 vs Victae 1d20+6=21 hit for 3
55 vs Victae 1d20+6=20 hit for 10
56 vs V3 1d20+6=10 miss
57 vs P2 1d20+6=15 miss
58 vs P4 1d20+6=10 miss
59 vs P5 1d20+6=19 hit for 8 and P5 dies
54 vs Hammon 1d20+6=24 hit for 10 but he evades via teleport enc power
three ride in pursuit
49 vs Hammon 1d20+6=24 hit for 10
53 vs Hammon 1d20+6=24 hit for 5
48 vs Hammon 1d20+6= 13 miss
Rookies
44 shots across 14
3 shots per target
1d20+4 dmg 1d8
Gobo- 13,20,13 hit for 1
G2- 14,20,17 hit for 7
G3- 21,6,10 hit for 5
G4- 13,7,24 hit for 4
G5- 6,13,12 miss
Victae- 23,23,20 hit for 8 incapacitating her at -1
V2- 22,22,21 hit for 3
V3- 23,12,15 hit for 6
V4- 15,6,7 miss
Professor- 13,21,23 hit for 12
P2- 16,7,13 miss
P3- 9,13,19 hit for 2
P4- 9,15,19 hit for 7
Hammon- 14,6,15 miss
Summary of important people:
Victae is at -1 incapacitated
Hammon takes 15
Professor takes 12
Gobo takes 11
Vets
47 vs G4 1d20+6=26 hit for 10
41 vs Gobo 1d20+6=19 hit for 10
42 vs G2 1d20+6=22 hit for 9
43 vs G3 1d20+6=25 hit for 9
44 vs V2 1d20+6=11 miss
45 vs Victae 1d20+6=21 hit for 3
55 vs Victae 1d20+6=20 hit for 10
56 vs V3 1d20+6=10 miss
57 vs P2 1d20+6=15 miss
58 vs P4 1d20+6=10 miss
59 vs P5 1d20+6=19 hit for 8 and P5 dies
54 vs Hammon 1d20+6=24 hit for 10 but he evades via teleport enc power
three ride in pursuit
49 vs Hammon 1d20+6=24 hit for 10
53 vs Hammon 1d20+6=24 hit for 5
48 vs Hammon 1d20+6= 13 miss
Rookies
44 shots across 14
3 shots per target
1d20+4 dmg 1d8
Gobo- 13,20,13 hit for 1
G2- 14,20,17 hit for 7
G3- 21,6,10 hit for 5
G4- 13,7,24 hit for 4
G5- 6,13,12 miss
Victae- 23,23,20 hit for 8 incapacitating her at -1
V2- 22,22,21 hit for 3
V3- 23,12,15 hit for 6
V4- 15,6,7 miss
Professor- 13,21,23 hit for 12
P2- 16,7,13 miss
P3- 9,13,19 hit for 2
P4- 9,15,19 hit for 7
Hammon- 14,6,15 miss
Summary of important people:
Victae is at -1 incapacitated
Hammon takes 15
Professor takes 12
Gobo takes 11
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
A triple clap of thunder appears and on the far side of the field a man in black and red robes with long grey hair and a staff falls from the sky.
His voice booms out.
"I am Nycro. Do the servants of Bha'al require aid?"
His voice booms out.
"I am Nycro. Do the servants of Bha'al require aid?"
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
You guys are up.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
- Jimer Lins
- Deacon
- Posts:2999
- Joined:Fri Jul 30, 2010 10:53 pm
Re: LPDnD: Barbarians at the Gate
Trinal is at 7 HP and doing very poorly.
He casts Burning Spray (close blast 3) into the yellow highlighted area. Damage is 1d8+8.
62: 10+8=18, dmg 2+8=10
71: 3+8=11, dmg=1+8=9
92: 8+8=16, dmg=5+8=13
67: 5+8=13, dmg 6+8=14
11: 13+8=21, dmg1+8=9
72: 4+8=12, dmg1+8=9
(So my amazing dice of suck continues)
Trinal then ducks down.
Minions:
T2(62): 17+6=23, dmg 8+6=14
T3(71): 3+6=9, dmg 2+6=8
T4(92): 7+6=13, dmg 2+6=8
T5(73) 5+6=11, dmg 5+6=11
H3(62): 15+6=21, dmg 8+6=14
H4(71) 19+6=25, dmg 9+6=15
H5(92) 10+6=16, dmg 9+6=15
He casts Burning Spray (close blast 3) into the yellow highlighted area. Damage is 1d8+8.
62: 10+8=18, dmg 2+8=10
71: 3+8=11, dmg=1+8=9
92: 8+8=16, dmg=5+8=13
67: 5+8=13, dmg 6+8=14
11: 13+8=21, dmg1+8=9
72: 4+8=12, dmg1+8=9
(So my amazing dice of suck continues)
Trinal then ducks down.
Minions:
T2(62): 17+6=23, dmg 8+6=14
T3(71): 3+6=9, dmg 2+6=8
T4(92): 7+6=13, dmg 2+6=8
T5(73) 5+6=11, dmg 5+6=11
H3(62): 15+6=21, dmg 8+6=14
H4(71) 19+6=25, dmg 9+6=15
H5(92) 10+6=16, dmg 9+6=15
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
- Jimer Lins
- Deacon
- Posts:2999
- Joined:Fri Jul 30, 2010 10:53 pm
Re: LPDnD: Barbarians at the Gate
Trinal will use his remaining move/minor action to assist Tony. If it's of any use: Heal (d20+1): 10+1=11
(ooc- sorry, Furiel. My rolls are just complete crap recently)
(ooc- sorry, Furiel. My rolls are just complete crap recently)
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
Re: LPDnD: Barbarians at the Gate
Syric sees Tony fall and will use Ardent Surge on Tony
healing surge + 1d6 HPs, +1 to attack until end of my next turn
"It sounds like they've got reinforcements!"
healing surge + 1d6 HPs, +1 to attack until end of my next turn
"It sounds like they've got reinforcements!"
Spoiler:
- Jimer Lins
- Deacon
- Posts:2999
- Joined:Fri Jul 30, 2010 10:53 pm
Re: LPDnD: Barbarians at the Gate
"Bloody hell, like they needed them?" Trinal shouts. "I think using that damn relic summoned something. If we survive this, Tony's never going to let me hear the end of it. At least I have the fact that we probably won't survive going for me there."
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
Re: LPDnD: Barbarians at the Gate
Syric's mind races. He had planned on using the Bha'al sack, but he wasn't sure exactly what Trinal had said, and he sure as hell didn't want to be cut down in size, or worse, if he said it wrong. Hearing the voice of Nycro reminded him of the evil cult that must be stopped and the spectral alliance it was seeking support from. This world seemed to be heading in a very shitty direction, and sometimes you've got to get dirty to clean up a shitty mess. Our deaths here will serve no good purpose.
He grabs the Bha'al Sack, raises it above his head and yells as loudly as he can, "DESTROY THE BARBARIANS"
S4 hears the loud bellow and takes this as a command to fire.
S4 vs 61
[dice]0[/dice]
dmg
[dice]1[/dice]
Syric holds to attack whatever comes through the door.
He grabs the Bha'al Sack, raises it above his head and yells as loudly as he can, "DESTROY THE BARBARIANS"
S4 hears the loud bellow and takes this as a command to fire.
S4 vs 61
[dice]0[/dice]
dmg
[dice]1[/dice]
Syric holds to attack whatever comes through the door.
Spoiler:
Re: LPDnD: Barbarians at the Gate
[ooc]Ham'mon is bloodied. Based on his raiments of superawesomeness or whatever it was I picked up in that tower other than herpes gives me +2 to reflex defense as long as I'm bloodied.[/ooc]
Ham'mon is dazed - but suddenly looks in the direction of the shouting, swearing he heard "servants of Bha'al."
He moves suddenly, despite his wounds, and deftly moves away from his attackers and appears in front of 54.
Angelic Alacrity allows me to shift to 54 without using a move action.
Attack vs. AC
[dice]0[/dice]
[dice]1[/dice]
Damage
[dice]2[/dice]
More to come based on outcome here...
Ham'mon is dazed - but suddenly looks in the direction of the shouting, swearing he heard "servants of Bha'al."
He moves suddenly, despite his wounds, and deftly moves away from his attackers and appears in front of 54.
Angelic Alacrity allows me to shift to 54 without using a move action.
Attack vs. AC
[dice]0[/dice]
[dice]1[/dice]
Damage
[dice]2[/dice]
More to come based on outcome here...
fFormerly fknown as fDood.
Re: LPDnD: Barbarians at the Gate
Since I hit, that allows me to use the Daily Power of my flaming sword.
54 takes additional fire damage
[dice]0[/dice]
And now has ongoing 5 fire damage (save ends)
Since I haven't used my move action yet, I'll also move 6 squares farther away (map updated)
54 takes additional fire damage
[dice]0[/dice]
And now has ongoing 5 fire damage (save ends)
Since I haven't used my move action yet, I'll also move 6 squares farther away (map updated)
fFormerly fknown as fDood.
Re: LPDnD: Barbarians at the Gate
So a few pages back when I first attacked 54 I didn't notice, but apparently I did 2 things:Dood wrote:Ham'mon attacks 50 with Bond of Pursuit.
Attack vs. AC
[dice]28219:0[/dice]
[dice]28219:1[/dice]
Damage
[dice]28219:2[/dice]
IF 50 DIES
He shifts up one square so that he's next to 54, declares his OAE, spends an Action Point, and attacks with Sequestering Strike.
Attack vs. AC
[dice]28219:3[/dice]
[dice]28219:4[/dice]
Damage
[dice]28219:5[/dice]
If hit, 54 is teleported diagonally up and to the right 4 squares, with Ham'mon appearing 1 square up and to the right of 54's new location.
IF 50 LIVES
Ham'mon will shift down 3 squares from his current position.
1. I accidentally added 11 to my attack instead of 9
2. I got a 31 on a 1D20 + 11, which means the +11/+9 is irrelevant because I critted
3. Therefore the damage roll in that part was irrelevant, because I critted.
4. Therefore the damage should have been 2D8+4 = 20. So that begs the question: did 54 survive that?
fFormerly fknown as fDood.
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
Your earlier hit of 20 plus the rest of the stuff you just did kills him.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: LPDnD: Barbarians at the Gate
Spin Crew status:
ME HP 31/34
SP2 HP 28/37
SP3 HP 26/37
SP4 HP 21/37
SP5 HP 25/37
Spintik Stands "Just when things started going our way! Bha'ah is here! My Raven Queen, if I make it out of this, I promise to be a better servant to you. Please help me and guide me to a victory in your name.
Spintik hunters quary on 27
Spintik will do Twin strike on 27 (+1 for Prime Shot, +1 from Professor)
1st arrow
if hit
2nd arrow
if hit
Hunters Quary (1st or 2nd arrow)
Spin Crew
Sp2 (97)
if hit
Sp3 (26)
if hit
Sp4 (97)
if hit
Sp5 (26)
if hit
Once done, The crew will duck down, hide cover their asses, and pray to their gods.
ME HP 31/34
SP2 HP 28/37
SP3 HP 26/37
SP4 HP 21/37
SP5 HP 25/37
Spintik Stands "Just when things started going our way! Bha'ah is here! My Raven Queen, if I make it out of this, I promise to be a better servant to you. Please help me and guide me to a victory in your name.
Spintik hunters quary on 27
Spintik will do Twin strike on 27 (+1 for Prime Shot, +1 from Professor)
1st arrow
if hit
2nd arrow
if hit
Hunters Quary (1st or 2nd arrow)
Spin Crew
Sp2 (97)
if hit
Sp3 (26)
if hit
Sp4 (97)
if hit
Sp5 (26)
if hit
Once done, The crew will duck down, hide cover their asses, and pray to their gods.
___
Sorry, got nothin.
Sorry, got nothin.
Re: LPDnD: Barbarians at the Gate
My 1st arrow is a crit miss
Sp2 has a crit hit for max damage.
Sp2 has a crit hit for max damage.
___
Sorry, got nothin.
Sorry, got nothin.
Re: LPDnD: Barbarians at the Gate
I take 2 points damageMaizan wrote:My 1st arrow is a crit miss
Sp2 has a crit hit for max damage.
___
Sorry, got nothin.
Sorry, got nothin.
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
Captain attempts a heal to stabalize Tony
[dice]0[/dice] 15+ you are stabalized at -1hp and no longer need to make saving throws.
C2 vs 62 [dice]1[/dice]
if hit [dice]2[/dice]
C3 vs 71 [dice]3[/dice]
if hit [dice]4[/dice]
C4 vs 61 [dice]5[/dice]
if hit [dice]6[/dice]
C5 vs 61 [dice]7[/dice]
if hit [dice]8[/dice]
[dice]0[/dice] 15+ you are stabalized at -1hp and no longer need to make saving throws.
C2 vs 62 [dice]1[/dice]
if hit [dice]2[/dice]
C3 vs 71 [dice]3[/dice]
if hit [dice]4[/dice]
C4 vs 61 [dice]5[/dice]
if hit [dice]6[/dice]
C5 vs 61 [dice]7[/dice]
if hit [dice]8[/dice]
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: LPDnD: Barbarians at the Gate
[ooc] Tony should already have some HPs from thisWhiteness wrote:Syric sees Tony fall and will use Ardent Surge on Tony
healing surge + 1d6 HPs, +1 to attack until end of my next turn
"It sounds like they've got reinforcements!"
Spoiler:
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
NM then. Captain will do an attack then on 62
[dice]0[/dice] if hit
[dice]1[/dice]
[dice]0[/dice] if hit
[dice]1[/dice]
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
Suicide squad
Professor untrained heal check on Victae
1d20+2=22 She is at -1hp and does not need to make saving throws
Gobo
Cleave 41 into 42
1d20+10=11 crit miss
Percent 43. just a miss.
G2 vs 42 1d20+6=18 hit for 10
G4 vs 41 1d20+6=18 hit for 6
G5 vs 41 1d20+6=13 miss
Victae is at -1
V2 vs 44 1d20+6=14 miss
V3 vs 55 1d20+6=17 miss
V4 vs 45 1d20+6=26 crit for 10
P2 vs 57 1d20+6=9 miss
P3 vs 52 1d20+6=7 miss
P4 vs 58 1d20+6=17 miss
Professor untrained heal check on Victae
1d20+2=22 She is at -1hp and does not need to make saving throws
Gobo
Cleave 41 into 42
1d20+10=11 crit miss
Percent 43. just a miss.
G2 vs 42 1d20+6=18 hit for 10
G4 vs 41 1d20+6=18 hit for 6
G5 vs 41 1d20+6=13 miss
Victae is at -1
V2 vs 44 1d20+6=14 miss
V3 vs 55 1d20+6=17 miss
V4 vs 45 1d20+6=26 crit for 10
P2 vs 57 1d20+6=9 miss
P3 vs 52 1d20+6=7 miss
P4 vs 58 1d20+6=17 miss
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: LPDnD: Barbarians at the Gate
Tony was at -1, HSV=8
Surge bonus: [dice]0[/dice]
Move action Tony stands up
Minor action Tony drinks one of his healing potions so +10 HP - that will take me out of bloodied for the moment
And since I was down under total concealment of the walls I'm going to take this opportunity to take advantage of the situation and hide
Stealth: [dice]1[/dice]
Tony's current HP total: 23/35
[ooc]random thought, going forward I think at the top of each of our action posts it might be wise for us to post our char HP totals to make it easier for the other players to keep track of, might prevent a situation like we had this fight where we've had multiple people go down unexpectedly[/ooc]
Surge bonus: [dice]0[/dice]
Move action Tony stands up
Minor action Tony drinks one of his healing potions so +10 HP - that will take me out of bloodied for the moment
And since I was down under total concealment of the walls I'm going to take this opportunity to take advantage of the situation and hide
Stealth: [dice]1[/dice]
Tony's current HP total: 23/35
[ooc]random thought, going forward I think at the top of each of our action posts it might be wise for us to post our char HP totals to make it easier for the other players to keep track of, might prevent a situation like we had this fight where we've had multiple people go down unexpectedly[/ooc]
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
Re: LPDnD: Barbarians at the Gate
Minions actions...
T2 (Brian) attack on 36
attack: [dice]0[/dice]
damage: [dice]1[/dice]
T3 (Stewie) on 36
attack: [dice]2[/dice]
damage: [dice]3[/dice]
T4 (Peter) on 34
attack: [dice]4[/dice]
damage: [dice]5[/dice]
T5 (Chris) on 34
attack: [dice]6[/dice]
damage: [dice]7[/dice]
then back under cover
T2 (Brian) attack on 36
attack: [dice]0[/dice]
damage: [dice]1[/dice]
T3 (Stewie) on 36
attack: [dice]2[/dice]
damage: [dice]3[/dice]
T4 (Peter) on 34
attack: [dice]4[/dice]
damage: [dice]5[/dice]
T5 (Chris) on 34
attack: [dice]6[/dice]
damage: [dice]7[/dice]
then back under cover
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
Re: LPDnD: Barbarians at the Gate
[OOC misread Syrics effect is so that would put me at 21 when I got finished healing.]
Stavis's attention is drawn to Syric after having been stopped cold from the Bha'al arrival. Thinking to himself if we pull off this trick I will owe a great dept to Erevan Ilesere, one he was not sure will be easily repaid.
Then seeing Syric help Tony up immediately goes to help as well using Majestic Word on Tony.
Surge + 4.
Stavis after tend to Tony will get back to work with a Stirring Shout at the enemy.
Stavis Stirring Shout vs 71
Attack Roll(1d20)+6 vs Will
19,+6
Total:25
Damage Roll(2d6)+5:
2,5,+5
Total:12
Effect until end of Encounter when ever an ally hits the target the ally gets +4 hp back.
Stavis will then instruct his remaining guys to attack that one.
S2 vs 71
A 17,+6:23 D 1,+2:3
should be a hit so gets +4hp
S4 vs 71
A 19,+6:25 D 1,+2:3
should be a hit so gets +4hp
Stavis's attention is drawn to Syric after having been stopped cold from the Bha'al arrival. Thinking to himself if we pull off this trick I will owe a great dept to Erevan Ilesere, one he was not sure will be easily repaid.
Then seeing Syric help Tony up immediately goes to help as well using Majestic Word on Tony.
Surge + 4.
Stavis after tend to Tony will get back to work with a Stirring Shout at the enemy.
Stavis Stirring Shout vs 71
Attack Roll(1d20)+6 vs Will
19,+6
Total:25
Damage Roll(2d6)+5:
2,5,+5
Total:12
Effect until end of Encounter when ever an ally hits the target the ally gets +4 hp back.
Stavis will then instruct his remaining guys to attack that one.
S2 vs 71
A 17,+6:23 D 1,+2:3
should be a hit so gets +4hp
S4 vs 71
A 19,+6:25 D 1,+2:3
should be a hit so gets +4hp