LPDnD: Barbarians at the Gate
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
The Captain, Victae, Professor, and Gobo instruct their squads to hold their arrows until the barbarians get in a better range.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: LPDnD: Barbarians at the Gate
"Ok boys, let's cover the west wall, Tony Plush wants you working in fire teams of two. Brian (T2), you work with Stewie (T3). Peter (T4), you are with Chris (T5). Don't fire at any targets outside of short range, cover each other, call out any commanders you see and if they reach these walls let's make sure they pay a heavy price first!"
Minor action to reload my crossbow
move action to adjust myself and my minions along the west wall
The I'd like to use my standard action to first make a perception roll to try to ID their commanders then I'm going to duck down to conceal myself to go into stealth for my sniper shot next round.
Perception:
[dice]0[/dice]
Stealth for next round
[dice]1[/dice]
My minions are considered to be holding actions to attack if anyone comes within range along the west wall. Attacks if that happens
Brian
attack: [dice]2[/dice]
damage: [dice]3[/dice]
Stewie
attack: [dice]4[/dice]
damage: [dice]5[/dice]
Peter
attack: [dice]6[/dice]
damage: [dice]7[/dice]
Chris
attack: [dice]8[/dice]
damage: [dice]9[/dice]
Minor action to reload my crossbow
move action to adjust myself and my minions along the west wall
The I'd like to use my standard action to first make a perception roll to try to ID their commanders then I'm going to duck down to conceal myself to go into stealth for my sniper shot next round.
Perception:
[dice]0[/dice]
Stealth for next round
[dice]1[/dice]
My minions are considered to be holding actions to attack if anyone comes within range along the west wall. Attacks if that happens
Brian
attack: [dice]2[/dice]
damage: [dice]3[/dice]
Stewie
attack: [dice]4[/dice]
damage: [dice]5[/dice]
Peter
attack: [dice]6[/dice]
damage: [dice]7[/dice]
Chris
attack: [dice]8[/dice]
damage: [dice]9[/dice]
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
Given the distance I'm going to assume Hammon is going to have his gents hold as well. Moving to Round 2: Barbarians move.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: LPDnD: Barbarians at the Gate
Ham'mon will tell his troops or whatever to follow Trinal's instructions and go find his horse.
fFormerly fknown as fDood.
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
Barbarians have moved, people who had held actions, please ID your targets.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
Gobo screams "Combat with arrows doesn't provide honor!" and follows Ham'mon with his men following.
Victae Orders her men to follow as well. "You risk suicide without men we will support!"
Victae Orders her men to follow as well. "You risk suicide without men we will support!"
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
- Jimer Lins
- Deacon
- Posts:2999
- Joined:Fri Jul 30, 2010 10:53 pm
Re: LPDnD: Barbarians at the Gate
I can't resist hitting #69. So that's where the relic is aimed.
My guys will fire arrows (target is in parentheses), damage is on the same line to save space.
T2(80): 18+6=24, dmg: 4+2=6
T3(81): 14+6=20, dmg:2+2=4
T4(83): 18+6=24, dmg:7+2=9
T5(84): 12+6=18, dmg:2+2=4
And since I now have Ham's guys:
H2(99): 15+6=21, dmg:6+2=8
H3(98): 7+6=13, dmg:8+2=10
H4(97): 12+6=18, dmg: 5+2=7
H5(96): 3+6=9, dmg: 8+2=10
I sent you the percentile roll last night via PM.
My guys will fire arrows (target is in parentheses), damage is on the same line to save space.
T2(80): 18+6=24, dmg: 4+2=6
T3(81): 14+6=20, dmg:2+2=4
T4(83): 18+6=24, dmg:7+2=9
T5(84): 12+6=18, dmg:2+2=4
And since I now have Ham's guys:
H2(99): 15+6=21, dmg:6+2=8
H3(98): 7+6=13, dmg:8+2=10
H4(97): 12+6=18, dmg: 5+2=7
H5(96): 3+6=9, dmg: 8+2=10
I sent you the percentile roll last night via PM.
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
Trinal chants the words "Dauoa til pib" while holding the Bha'al sac out at arms length. The sac glows a dark purple and Trinal is consumed by a swirling black cloud. As the cloud clears you see Trinal, but shorter. On teh sac itself one of the numbers glows and fades away.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
- Jimer Lins
- Deacon
- Posts:2999
- Joined:Fri Jul 30, 2010 10:53 pm
Re: LPDnD: Barbarians at the Gate
"Well, that didn't work. I see the nature of this now more clearly. It's about chaos, not force." Trinal drops the sack in the dirt and brandishes his staff.
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
- Jimer Lins
- Deacon
- Posts:2999
- Joined:Fri Jul 30, 2010 10:53 pm
Re: LPDnD: Barbarians at the Gate
"I'm fine, if a bit... reduced in stature. I think it will pass shortly, and thankfully I don't need to be big to hurt people." Trinal grins fiercely, although it's not very frightening when you can tell he's only about 3 feet tall.
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
Re: LPDnD: Barbarians at the Gate
Brian and Stewie are shooting at 86, Peter and Chris at 85
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
Professor and his troops mount up to assist the Suicide Squad.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
Captain orders his units to fire at 95-99
C1
[dice]0[/dice]
Dmg
[dice]1[/dice]
C2
[dice]2[/dice]
Dmg
[dice]3[/dice]
C3
[dice]4[/dice]
Dmg
[dice]5[/dice]
C4
[dice]6[/dice]
Dmg
[dice]7[/dice]
C5
[dice]8[/dice]
Dmg
[dice]9[/dice]
C1
[dice]0[/dice]
Dmg
[dice]1[/dice]
C2
[dice]2[/dice]
Dmg
[dice]3[/dice]
C3
[dice]4[/dice]
Dmg
[dice]5[/dice]
C4
[dice]6[/dice]
Dmg
[dice]7[/dice]
C5
[dice]8[/dice]
Dmg
[dice]9[/dice]
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
Just waiting on Spitnik's held action. Then Team Fort Round 3 is up.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
Okay let's just roll into round 3: Team Fort (Maizan your held action entitle you to a double).
And go!
And go!
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: LPDnD: Barbarians at the Gate
[OOC where did ham'mon go or h1]
Stavis seeing Ham'mon's group where Ham'mon had left them yells at them to move over to Trianl to be closer to the well and help fill gaps. "Don't just stand there get up to the wall and closer to your temporary commander."
Stavis seeing Ham'mon's group where Ham'mon had left them yells at them to move over to Trianl to be closer to the well and help fill gaps. "Don't just stand there get up to the wall and closer to your temporary commander."
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
"GOBO! RIGHT FLANK! NOW!" Victae says trying to direct the fiery insanity of Gobo into a useful tool.
The posse gallop onto mat C2 to engage that flank and try and break that line.
The posse gallop onto mat C2 to engage that flank and try and break that line.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: LPDnD: Barbarians at the Gate
"Soften them up for the ground forces." His whole group will arm and fire.
S5 vs 87
A 7,+6:13 D 1,+2:3
S3 vs 89
A 19,+6:25 D 5,+2:7
S2 vs 91
A 9,+6:15 D 7,+2:9
S4 vs 93
A 5,+6:11 D 5,+2:7
Stavis vs 90
Attack Roll(1d20)+6 vs AC
13,+6
Total:19
Damage Roll(1d8)+2:
8,+2
Total:10
S5 vs 87
A 7,+6:13 D 1,+2:3
S3 vs 89
A 19,+6:25 D 5,+2:7
S2 vs 91
A 9,+6:15 D 7,+2:9
S4 vs 93
A 5,+6:11 D 5,+2:7
Stavis vs 90
Attack Roll(1d20)+6 vs AC
13,+6
Total:19
Damage Roll(1d8)+2:
8,+2
Total:10
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
Hammon went to the ground game. This triggered Gobo to go since he is irrational in combat. Gobo's troops followed him, Victae and Professor joined to form a ground unit that is headed to the right flank to break the line.Staris wrote:[OOC where did ham'mon go or h1]
Stavis seeing Ham'mon's group where Ham'mon had left them yells at them to move over to Trianl to be closer to the well and help fill gaps. "Don't just stand there get up to the wall and closer to your temporary commander."
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
Stavis and S3 hit. 90 is now bloodied.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: LPDnD: Barbarians at the Gate
Sure but I'm asking where his marker went unless its suppose to be the first floor of the fort, we see the Proffesor, Victae and Gobo on the map but not Ham'mon.Blackferne wrote:Hammon went to the ground game. This triggered Gobo to go since he is irrational in combat. Gobo's troops followed him, Victae and Professor joined to form a ground unit that is headed to the right flank to break the line.Staris wrote:[OOC where did ham'mon go or h1]
Stavis seeing Ham'mon's group where Ham'mon had left them yells at them to move over to Trianl to be closer to the well and help fill gaps. "Don't just stand there get up to the wall and closer to your temporary commander."
- Jimer Lins
- Deacon
- Posts:2999
- Joined:Fri Jul 30, 2010 10:53 pm
Re: LPDnD: Barbarians at the Gate
Joun, there's two groups marked "T" on the map now. WHich are mine? And I'm still in control of the H group, correct?
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: LPDnD: Barbarians at the Gate
Green T is Tony Plush's group. Trinal is yellow T. And you have been given command of H2-H5. H1 is hammon and dood is off playing cowboy.Jimer Lins wrote:Joun, there's two groups marked "T" on the map now. WHich are mine? And I'm still in control of the H group, correct?
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: LPDnD: Barbarians at the Gate
Let's cut them down, FIRE AGAIN!
They will target 87-90
s2 - 87
[dice]0[/dice]
dmg
[dice]1[/dice]
s3 - 88
[dice]2[/dice]
dmg
[dice]3[/dice]
s4 - 89
[dice]4[/dice]
dmg
[dice]5[/dice]
s5 - 90
[dice]6[/dice]
dmg
[dice]7[/dice]
They will target 87-90
s2 - 87
[dice]0[/dice]
dmg
[dice]1[/dice]
s3 - 88
[dice]2[/dice]
dmg
[dice]3[/dice]
s4 - 89
[dice]4[/dice]
dmg
[dice]5[/dice]
s5 - 90
[dice]6[/dice]
dmg
[dice]7[/dice]
Spoiler: