LPDnD: The Goblins, The Bad, and the Ugly

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Maizan » Sun Mar 02, 2014 11:26 am

Blackferne wrote:Round 1: Team Hero
Spintik moves and shoots H. H dies and is revealed to be a minion. The shot alerts the Goblins to your presence.
Trinal moves and hits K. K is killed.
I am DMing Dood's target to G as H was dead when he moved, but he didn't know that. However he misses.
Stavis attacks J with stirring shout. Goblin J is dead.
Gobo (moved and operated by Joun in lieu of Reese) moves through the door shouting, "My Clan calls me to honor, and your blood shall pay for your injustices!" Uses Spinning Sweep (enc) on Goblin D
Attack[dice]26812:0[/dice]
Damage [dice]26812:1[/dice] Effect: target is knocked Prone. Also target will be marked.
And he missed.
[ooc]Did you record the 2nd arrow hit on G? Thank you Spintik[ooc]
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Sun Mar 02, 2014 3:08 pm

Stavis misses

@maizan there was a line of sight issue IIRC.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Dood » Sun Mar 02, 2014 5:52 pm

Glancing over his shoulder and realizing his is alone in the room with a goblin now, Ham'mon yells, "Oh don't mind me!"

As he brings his sword to bear on G, he says, "Sia ominak ui Ham'mon Aeghs - cha'sid di pelor vur jacida radiant mitne di filkiati. dout whedabra ui sva vin sulta sjek wux tir ti tepoha aesh. You shall not escape this night with your life."

He brings his sword crushing down on Goblin G.

[ooc]Ham uses Oath of Enmity on G.

Ham then attacks with Bond of Pursuit

Based on my OOE ability, I roll twice for the attack and use either result (selected result is bolded)

Roll(1d20)+8:
16,+8
Total:24 vs AC

Roll(1d20)+8:
19,+8
Total:27 vs AC


Damage:

Roll(1d8)+3:
8,+3
Total:11

And that, folks, should be all of my best rolls on one target in a single attack.
[/ooc]
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Sun Mar 02, 2014 6:14 pm

Minion G is dead.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Sun Mar 02, 2014 6:17 pm

Gobo
Cleave against D with E getting the other dmg

attack vs AC
[dice]0[/dice]
Dmg
[dice]1[/dice]

If hit E will take 4.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Sun Mar 02, 2014 6:18 pm

Gobo hits making D bloodied.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Sun Mar 02, 2014 6:21 pm

Goblin turn
Goblin D attacks Gobo
Attack vs AC
[dice]0[/dice]
Dmg
[dice]1[/dice]

Goblin E attacks Gobo
Attack vs AC
[dice]2[/dice]
Dmg
[dice]3[/dice]

Goblin C attacks Spintik
Attack vs AC
[dice]4[/dice]
Dmg
[dice]5[/dice]

Goblin F attacks Trinal
Attack vs AC
[dice]6[/dice]
Dmg
[dice]7[/dice]

Goblin A attacks Spintik
Attack vs AC
[dice]8[/dice]
Dmg
[dice]9[/dice]

Goblin A attacks Gobo
Attack vs AC
[dice]10[/dice]
Dmg
[dice]11[/dice]
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Sun Mar 02, 2014 6:24 pm

Goblin D hits Gobo for 4
Goblin E misses
Goblin C hits Spintik for 10
Goblin F hits Trinal for 5
Goblin A misses
Goblin B misses

Gobo loses 4 HP
Spintik loses 10
Trinal loses 5

Team Hero is UP!
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Jimer Lins » Sun Mar 02, 2014 6:32 pm

Trinal shifts one square and casts Tempest Breath (close blast 3), which will catch E and F.

"I've always been told I have an acid tongue!"

Attack: d20+7 vs. reflex

E: 17+7=24
F: 15+7=22

Damage: 2d6+7=7+7=14

Any creature hit can't gain combat advantage until the end of my next turn, and I gain concealment until the end of my next turn. Should help with missile attacks.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Jimer Lins » Sun Mar 02, 2014 6:34 pm

Also, if F hit me with a melee attack, he should have gotten damaged for 2.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Jimer Lins » Sun Mar 02, 2014 6:39 pm

And (I meant to include this in my attack post, but forgot)

Trinal uses Knack for Success (minor action), targeting Spintik. He can shift 2 squares as a free action, so he can get away from the melee guy on him.

"This way, lad!"
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Staris » Sun Mar 02, 2014 7:21 pm

Stavis will use Majestic Word (minor action) on Spintik.

Can use healing surge +4

Then use Vicious Mockery on Goblin C

Attack: d20+5 vs. Will
19,+5
Total:24

Damage Roll(1d6)+4:
6,+4
Total:10

Effect target takes a -2 penalty to attack rolls until the end of my next turn.

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Sun Mar 02, 2014 8:37 pm

Lot of hits going around.

Goblin C has the penalty applied and is hurt by your words.

EDF are all bloodied.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Maizan » Sun Mar 02, 2014 9:26 pm

Spintik uses healing surge +4 from Stavis
Spintik uses Twin Strike on C, he is my HQ and also PS

if hit



If Hit

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Sun Mar 02, 2014 9:50 pm

Spintik's first shot hits, second misses. C, D,E, & F are all bloodied now.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Dood » Sun Mar 02, 2014 10:01 pm

Ham'mon pauses briefly as his foe hits the ground, and then wheels around and makes for the door to the other room, where he hears shouting and the clashing of weapons.

He gets to the door and finds the back of whoever the fuck is the green circle and is now trapped outside of the room.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Maizan » Sun Mar 02, 2014 10:26 pm

Spintik says "I am happy I am not the green circle."
Spintik thinks "Note to self. Please read everyone's posts. Missed my free action movement and almost missed healing surge."
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Staris » Sun Mar 02, 2014 10:55 pm

[OOC its me but from what I understood you can pass by me unless you would me maxing out your movement and I didn't move based on where I assumed Spintik would be move to.]

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Maizan » Sun Mar 02, 2014 11:05 pm

[occ]where did you thing I would move? If I move to below or to the left of C, Wouldn't D get an attack of opportunity on me? And if I back up, then I am preventing Ham from getting into the room.[ooc]
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Sun Mar 02, 2014 11:06 pm

Dood you can pass through Allies unless doing so opens you to an opportunity attack from an enemy.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Jimer Lins » Sun Mar 02, 2014 11:11 pm

[ooc- I expected you would shift two squares to the RIGHT, back toward the door. Since shifting doesn't provoke opportunity attacks it lets you get away from the one right next to you. And allies can move through you, you just can't stop in the same place they are.]
[ooc2- Joun, he can still use that, right?]

Edit: Correcting directions. Tired today.
Last edited by Jimer Lins on Sun Mar 02, 2014 11:14 pm, edited 1 time in total.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Sun Mar 02, 2014 11:12 pm

He could still use it sure.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Maizan » Sun Mar 02, 2014 11:17 pm

Spintik moves shifts back 2 paces.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Dood » Sun Mar 02, 2014 11:30 pm

I would end my movement in the same spot, but I can use an ability that would allow me to shift. Can I shift through allies?

If so...

Ham'mon slides himself sideways past the Drow with an almost angelic level of alacrity as he ducks and slides around the back of Goblin F while once again declaring his oath of enmity - this time for F right before he brings his sword down on him.

"Sia ominak ui Ham'mon Aeghs - cha'sid di Pelor vur jacida radiant mitne di filkiati. dout whedabra ui sva vin sulta sjek wux tir ti tepoha aesh!"

[ooc]
Ham'mon uses 5 of his movement to get to right behind Stavis, then uses Oath of Enmity on F, then uses Angelic Alacrity on F, which allows him to shift 1+Dex(3)=4 spaces (extra shifting due to Censure of Pursuit) to get behind F and then attack.

Two rolls and choose the preferred -

Roll(1d20)+8:
17,+8
Total:25


Roll(1d20)+8:
5,+8
Total:13

I'll take the 25 vs AC

Damage:

Roll(2d8)+3:
5,4,+3
Total:12

If I can't shift through Stavis, I'll still cast my oath of enmity on F and then wait for my next turn.
[/ooc]
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Sun Mar 02, 2014 11:44 pm

Goblin F is no longer alive.
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