Game: An Unpaid Debt
- Blackferne
- Archbishop
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@Jokull
His expression is the same as it has been this whole time. Calm, collected, and at ease.
"Well tomorrow you'll find out what all this fuss is about. And you can report to your master what the galaxy will be dealing with soon."
An assistant comes to show you out. Another assistant talks to Joonhali as you are walking . "She is back and rather insistent to see you. She hasn't made threats, but security says she scares the shit out of them."
His expression is the same as it has been this whole time. Calm, collected, and at ease.
"Well tomorrow you'll find out what all this fuss is about. And you can report to your master what the galaxy will be dealing with soon."
An assistant comes to show you out. Another assistant talks to Joonhali as you are walking . "She is back and rather insistent to see you. She hasn't made threats, but security says she scares the shit out of them."
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: Game: An Unpaid Debt
Security problem Mr. Joonhali? Something you'd like some assistance with? Jokull calls out over his shoulder as he stops.
perception Roll(1d20)+12: 19,+12 Total:31
[yes i rolled the same thing twice, i wasn't sure if jokull heard the other assistant, if not just delete this]
perception Roll(1d20)+12: 19,+12 Total:31
[yes i rolled the same thing twice, i wasn't sure if jokull heard the other assistant, if not just delete this]
Spoiler:
- Blackferne
- Archbishop
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Re: Game: An Unpaid Debt
@Jokull
"Mr. Frostasson, in my line of work I have..." He pauses briefly "...associates for some assets who feel they need higher compensation than they originally negotiated for. They may seem scary, but ultimately can be dealt with. It has nothing to do with the auction, and I'll deal with it."
You are then escorted out of section 3.
"Mr. Frostasson, in my line of work I have..." He pauses briefly "...associates for some assets who feel they need higher compensation than they originally negotiated for. They may seem scary, but ultimately can be dealt with. It has nothing to do with the auction, and I'll deal with it."
You are then escorted out of section 3.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: Game: An Unpaid Debt
Jokull looks around for any bystanders that may have seen the woman in question enter Section 3 and waits for her to exit.
Gather information Roll(1d20)+11: 18,+11 Total:29
Gather information Roll(1d20)+11: 18,+11 Total:29
Spoiler:
- Blackferne
- Archbishop
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- Joined:Thu May 27, 2010 4:04 pm
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Re: Game: An Unpaid Debt
You wait a while, talk to a few of the security guards who are patrolling the corridor connecting section 2 and 3. You find out she is name Avonna and is upset about an artifact Joonhali took off of Dathomir a few weeks back. They wouldn't go into specifics, but that was the jist.Whiteness wrote:Jokull looks around for any bystanders that may have seen the woman in question enter Section 3 and waits for her to exit.
Gather information Roll(1d20)+11: 18,+11 Total:29
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: Game: An Unpaid Debt
Jokull will wait 30 minutes more to see if she comes out, otherwise he will return to the hotel and ask if the encrypted commlink is setup in his room before heading back to his ship.
Spoiler:
- Blackferne
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Re: Game: An Unpaid Debt
@Jokull you don't see her come out.
"Yes sir. Mr Joonhali's request for you to have an encrypted commlink channel has been established. Here is the initial auth codes, you can changed them once you interface the user control panel." The hotel clerk says sliding you a datacard.
You approach the ship and see Egrid sitting in the cockpit window watching the traffic come and go in the landing bay.
"Yes sir. Mr Joonhali's request for you to have an encrypted commlink channel has been established. Here is the initial auth codes, you can changed them once you interface the user control panel." The hotel clerk says sliding you a datacard.
You approach the ship and see Egrid sitting in the cockpit window watching the traffic come and go in the landing bay.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: Game: An Unpaid Debt
Jokull enters the ship and does a quick check to make sure everything is normal before heading to the cockpit. Notice anything suspicious kid?
Spoiler:
- Blackferne
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Re: Game: An Unpaid Debt
"Two fighters and a freighter had their crew escorted to the office over there. Everyone else went that way." He points to the Portmasters office then the main hangar exit to the rest of Section 1. "I guess they were important people or something."Whiteness wrote:Jokull enters the ship and does a quick check to make sure everything is normal before heading to the cockpit. Notice anything suspicious kid?
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: Game: An Unpaid Debt
Dood studies the space station directory and locates the cantina. He then looks for the likely entrances to the off-limits levels and prepares a route to check those out that will give him plausible deniability of "I was looking for the pub."
fFormerly fknown as fDood.
- Blackferne
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Re: Game: An Unpaid Debt
Dood wrote:Dood studies the space station directory and locates the cantina. He then looks for the likely entrances to the off-limits levels and prepares a route to check those out that will give him plausible deniability of "I was looking for the pub."
Each section of the station is circular floor plan. And they are arranged in a line. Section 1 is the largest, section 4 if the smallest and they descend in size in that order. While the stations are held together with a superstructure frame it is clear that each one was designed to be its own station but has been converted as time went on. Section 2 and 3 have the largest "gap" between the sections and they are connected by a large singular windowed corridor. You can swing by the corridor but it would be very difficult to get through into section 3 based on the setup.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: Game: An Unpaid Debt
All right, hang out here for a minute and then we'll get that bite to eat I promised you.
Jokull heads out to the Portmasters office.
Jokull heads out to the Portmasters office.
Spoiler:
Re: Game: An Unpaid Debt
Dood leaves the key/access card to his current room sitting on a table and heads down to the cantina.
fFormerly fknown as fDood.
- Blackferne
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Re: Game: An Unpaid Debt
So just to be clear you are in essence leaving your room key in your room so you are locked out.Dood wrote:Dood leaves the key/access card to his current room sitting on a table and heads down to the cantina.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: Game: An Unpaid Debt
I'm assuming that Bulwark and I have the same sort of adjoining rooms, but yes - that is what I am doing.Blackferne wrote:So just to be clear you are in essence leaving your room key in your room so you are locked out.Dood wrote:Dood leaves the key/access card to his current room sitting on a table and heads down to the cantina.
fFormerly fknown as fDood.
- Blackferne
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Re: Game: An Unpaid Debt
Did you open the adjoining part to bulwarks room?Dood wrote:I'm assuming that Bulwark and I have the same sort of adjoining rooms, but yes - that is what I am doing.Blackferne wrote:So just to be clear you are in essence leaving your room key in your room so you are locked out.Dood wrote:Dood leaves the key/access card to his current room sitting on a table and heads down to the cantina.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: Game: An Unpaid Debt
I didn't see him say he did, and he's already gone....Blackferne wrote:Did you open the adjoining part to bulwarks room?Dood wrote:I'm assuming that Bulwark and I have the same sort of adjoining rooms, but yes - that is what I am doing.Blackferne wrote:So just to be clear you are in essence leaving your room key in your room so you are locked out.Dood wrote:Dood leaves the key/access card to his current room sitting on a table and heads down to the cantina.


They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
Re: Game: An Unpaid Debt
Jokull tries to get any info on the VIPs that came through or info on Avonna.
Gather information Roll(1d20)+11: 16,+11 Total:27
Gather information Roll(1d20)+11: 16,+11 Total:27
Spoiler:
- Blackferne
- Archbishop
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- Joined:Thu May 27, 2010 4:04 pm
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Re: Game: An Unpaid Debt
The VIPs are the Republic and Confederate reps. Avonna has been here for a few days and is ill tempered.Whiteness wrote:Jokull tries to get any info on the VIPs that came through or info on Avonna.
Gather information Roll(1d20)+11: 16,+11 Total:27
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: Game: An Unpaid Debt
Bulwark heads out of his room (taking his keycard with him) and heads for a station directory, looking to see if there are any weapons/gear shops aboard.
Re: Game: An Unpaid Debt
Jokull collects Egdir and heads to the cantina he did not visit previously.
Spoiler:
- Blackferne
- Archbishop
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Re: Game: An Unpaid Debt
@JokullWhiteness wrote:Jokull collects Egdir and heads to the cantina he did not visit previously.
You and Egdir head to the cantina called Demos. You walk in and hear a band riffing on a jazz tune. It isn't super loud and the crowd seems largely interested in their own drink. There are a few tables opena nd a few booths as well in the alcoves lining the side of the place.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
- Blackferne
- Archbishop
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Re: Game: An Unpaid Debt
There is a provisions shop in Section 1. It doesn't carry any weapons, but has a variety of ship supplies (rations, tools, nav charts etc etc). It is located just outside the main hangar door.Bulwark wrote:Bulwark heads out of his room (taking his keycard with him) and heads for a station directory, looking to see if there are any weapons/gear shops aboard.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
- Blackferne
- Archbishop
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- Joined:Thu May 27, 2010 4:04 pm
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Re: Game: An Unpaid Debt
Which cantina? Aros or Demos (Demos has live music)Dood wrote:Dood leaves the key/access card to his current room sitting on a table and heads down to the cantina.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: Game: An Unpaid Debt
I check the datacard and the timeBlackferne wrote:@ Tony Plush
"My name is Henrietta, but most just call me Henri. I get off at 6pm." She taps something on a datacard and gives it to you. She winks and leaves the office.
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel