LPDnd: Tales from the Crypt
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Victae says "Thanks for the dance Mr. Plush."
Standard Action
Reaping strike on Ghost D
[dice]0[/dice]
Damage: hit [dice]1[/dice]
Miss: 4dmg
Movement: Victae moves towards A along the wall to allow Mr Plush to flank easier next turn.
Ghost D is destroyed.
Standard Action
Reaping strike on Ghost D
[dice]0[/dice]
Damage: hit [dice]1[/dice]
Miss: 4dmg
Movement: Victae moves towards A along the wall to allow Mr Plush to flank easier next turn.
Ghost D is destroyed.
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Re: LPDnd: Tales from the Crypt
Round 2 Ghost turn
"You will regret that mortals!" Says one of the ghosts.
Ghost A attacks Victae
[dice]0[/dice] vs reflex
DMG: [dice]1[/dice]
Ghost B attack Syric
[dice]2[/dice] vs reflex
DMG: [dice]3[/dice]
"You will regret that mortals!" Says one of the ghosts.
Ghost A attacks Victae
[dice]0[/dice] vs reflex
DMG: [dice]1[/dice]
Ghost B attack Syric
[dice]2[/dice] vs reflex
DMG: [dice]3[/dice]
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Re: LPDnd: Tales from the Crypt
Victae takes 11 points of damage and is bloodied. Second Wind incoming.
Syric takes 13.
Round 3 Mortals up!
Syric takes 13.
Round 3 Mortals up!
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Re: LPDnd: Tales from the Crypt
Victae uses second wind and heals 8 points.
Victae uses sweeping strike(encounter) on Ghost A
[dice]0[/dice]
If hit [dice]1[/dice] and target is prone.
If I miss use encounter Elven Accuracy and reroll attack
[dice]2[/dice]
If hit [dice]3[/dice] and target is prone.
Victae uses sweeping strike(encounter) on Ghost A
[dice]0[/dice]
If hit [dice]1[/dice] and target is prone.
If I miss use encounter Elven Accuracy and reroll attack
[dice]2[/dice]
If hit [dice]3[/dice] and target is prone.
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Re: LPDnd: Tales from the Crypt
First swing hit knocking the Ghost A into a prone position granting CA to melee attacks, but -2 to ranged attacks.
Jounville Blackferne
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Re: LPDnd: Tales from the Crypt
Syric swings a Demoralizing Strike against ghost B
[dice]0[/dice]
Dmg
[dice]1[/dice]
-2 to all defenses if it hits
[dice]0[/dice]
Dmg
[dice]1[/dice]
-2 to all defenses if it hits
Spoiler:
Re: LPDnd: Tales from the Crypt
Since that hit, as a free action Syric will follow it with a Centered Flurry of Blows
Deals 2 + wis mod damage for 3
slide 1 square to a square adjacent to me
Deals 2 + wis mod damage for 3
slide 1 square to a square adjacent to me
Spoiler:
Re: LPDnd: Tales from the Crypt
[ooc]Oh this just got REALLY bad for the home team (which is the ghosts to be clear)[/ooc]
Tony slides one NE thereby putting both ghosts in flanked positions and gives Victae a wink
"Never let if be said Tony Plush doesn't know how to treat a lady. In fact he would get into a rather POINTed arguement with anyone who said differently."
Tony Plush attacks B with Riposte Strike attack vs AC with combat advantage due to flanking
attack [dice]0[/dice]
if successful damage plus target is marked
RS: [dice]1[/dice]
SA: [dice]2[/dice]
So if B lives and attacks Syric or moves - combat challenge immediate interrupt, if he attacks me it's riposte immediate interrupt, both attack has the same modifiers, regular attack with CA +2 to hit
attack: [dice]3[/dice]
damage: [dice]4[/dice]
Tony slides one NE thereby putting both ghosts in flanked positions and gives Victae a wink
"Never let if be said Tony Plush doesn't know how to treat a lady. In fact he would get into a rather POINTed arguement with anyone who said differently."
Tony Plush attacks B with Riposte Strike attack vs AC with combat advantage due to flanking
attack [dice]0[/dice]
if successful damage plus target is marked
RS: [dice]1[/dice]
SA: [dice]2[/dice]
So if B lives and attacks Syric or moves - combat challenge immediate interrupt, if he attacks me it's riposte immediate interrupt, both attack has the same modifiers, regular attack with CA +2 to hit
attack: [dice]3[/dice]
damage: [dice]4[/dice]
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
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Re: LPDnd: Tales from the Crypt
Professor launches a Vicious Mockery at Ghost B
"I've heard of having a mean spirit, but you guys are taking the cake. A real BOOn to my understanding of the world."
[dice]0[/dice]
Damage [dice]1[/dice] and target gets -2 to attacks til the end of our next turn.
"I've heard of having a mean spirit, but you guys are taking the cake. A real BOOn to my understanding of the world."
[dice]0[/dice]
Damage [dice]1[/dice] and target gets -2 to attacks til the end of our next turn.
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Re: LPDnd: Tales from the Crypt
Dammit Furiel you killed B before I could land my insult. I'll transfer it to A as your action happened first. Original rolls stand as I would have known B was gone when I started into my bit.
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Re: LPDnd: Tales from the Crypt
Round 3
Team Ghost---town
Ghost A "We shall overcome!"
Stands up.
Attacks Victae
[dice]0[/dice] vs reflex
If Hit [dice]1[/dice]
Team Ghost---town
Ghost A "We shall overcome!"
Stands up.
Attacks Victae
[dice]0[/dice] vs reflex
If Hit [dice]1[/dice]
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Re: LPDnd: Tales from the Crypt
Round 4
Team Mortals Go!
Victae Attacks with Reaping Strike
[dice]0[/dice]
dmg [dice]1[/dice] if hit
Miss 4 points Damage
Professor
Viscious Mockery
"Why don't you DIE ALREADY? I mean for real this time."
[dice]2[/dice] vs will
DMG [dice]3[/dice] and target gets -2 to attacks
Team Mortals Go!
Victae Attacks with Reaping Strike
[dice]0[/dice]
dmg [dice]1[/dice] if hit
Miss 4 points Damage
Professor
Viscious Mockery
"Why don't you DIE ALREADY? I mean for real this time."
[dice]2[/dice] vs will
DMG [dice]3[/dice] and target gets -2 to attacks
Jounville Blackferne
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Re: LPDnd: Tales from the Crypt
"Who is this we you are referring to? It's just you, Tony Plush, his friends and the POINT of our weapons."
Tony Plush attacks A with Riposte Strike vs AC, combat advantage from flanking so sneak attack still in play
RS attack: [dice]0[/dice]
Damage if hit - plus target will be marked by Tony
RS: [dice]1[/dice]
SA: [dice]2[/dice]
If A lives the round and attacks anyone else, CC immediate interrupt, if me, RS immediate interrupt
attack: [dice]3[/dice]
damage: [dice]4[/dice]
Tony Plush attacks A with Riposte Strike vs AC, combat advantage from flanking so sneak attack still in play
RS attack: [dice]0[/dice]
Damage if hit - plus target will be marked by Tony
RS: [dice]1[/dice]
SA: [dice]2[/dice]
If A lives the round and attacks anyone else, CC immediate interrupt, if me, RS immediate interrupt
attack: [dice]3[/dice]
damage: [dice]4[/dice]
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
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Re: LPDnd: Tales from the Crypt
Victae lands her hit, the professors insult doesn't seem to land. He needs new undead schtick.
Jounville Blackferne
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Re: LPDnd: Tales from the Crypt
Syric moves in and attacks ghost A with a Demoralizing strike.
Minor: Knack for success on myself for +2 to attack
Demoralizing strike
[dice]0[/dice]
damage
[dice]1[/dice]
Minor: Knack for success on myself for +2 to attack
Demoralizing strike
[dice]0[/dice]
damage
[dice]1[/dice]
Spoiler:
Re: LPDnd: Tales from the Crypt
his defenses are also lowered by 2 until end of my next turn
Spoiler:
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Re: LPDnd: Tales from the Crypt
Tony got the kill on that guy.
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Re: LPDnd: Tales from the Crypt
Combat is ended. Now that you are in the room you see that the floor has a large red star of blood red bricks. The normal mason work looks rough, but has held up well. There are two ornate locked doors and one ornate unlocked door.
Jounville Blackferne
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Re: LPDnd: Tales from the Crypt
How complex are the locks? Which one is currently unlocked? How difficult would it be for me to jam the locks so they couldn't be opened but still leave them intact enough that I could open them when we got back?
"Well, let's take a minute to catch our breath then we can take the obvious way that is already unlocked, or Tony Plush can open a new one for us."
While everyone else is resting/spending more healing surges, etc I'll do a quick search of the room
Perception: [dice]0[/dice]
"Well, let's take a minute to catch our breath then we can take the obvious way that is already unlocked, or Tony Plush can open a new one for us."
While everyone else is resting/spending more healing surges, etc I'll do a quick search of the room
Perception: [dice]0[/dice]
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
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Re: LPDnd: Tales from the Crypt
@Tony
You notice (on the map) A and C are locked. B lacks a lock altogether. You also see a small sack in the corner of the room near where you walked in.
Opening it you see a necklace, a belt, and two vials.
Victae takes 2 more healing surges.
You notice (on the map) A and C are locked. B lacks a lock altogether. You also see a small sack in the corner of the room near where you walked in.
Opening it you see a necklace, a belt, and two vials.
Victae takes 2 more healing surges.
Jounville Blackferne
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Dungeon Master of the Tabletop Forum
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Re: LPDnd: Tales from the Crypt
Syric will use Ardent Surge on himself
healing surge +1d6
[dice]0[/dice] + 8
healing surge +1d6
[dice]0[/dice] + 8
Spoiler:
Re: LPDnd: Tales from the Crypt
Tony will take the pouch over to the others and show them the contents
"Tony Plush will be interested to see if these are useful beyond their normal functions. Professor you have any ability to do that now or is that something we'll have to look at when we return to Belholt?"
"Tony Plush will be interested to see if these are useful beyond their normal functions. Professor you have any ability to do that now or is that something we'll have to look at when we return to Belholt?"
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
Re: LPDnd: Tales from the Crypt
[ooc] You say we see the doors are locked, does that mean we see they are locked from the outside? i.e. I can see a door is locked by the padlock on it
"Tony, we should probably proceed through the unlocked path first, that is, as long as the other paths are secure."
"Tony, we should probably proceed through the unlocked path first, that is, as long as the other paths are secure."
Spoiler:
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Re: LPDnd: Tales from the Crypt
Professor looks at the items.
Arcana check DC 10
[dice]0[/dice]
Edit:
"Looks like an Amulet of protection, a belt of vigor, probably crafted in the late rosalla period in Sagemoor if I had to guess, and I'm pretty sure those are healing potions."
[ooc] Amulet of protection is +1 to defenses not including AC, the Belt of Vigor gives +1 to healing surges, and healing potions are 10HP each and by house rule do not cost a healing surge]
Arcana check DC 10
[dice]0[/dice]
Edit:
"Looks like an Amulet of protection, a belt of vigor, probably crafted in the late rosalla period in Sagemoor if I had to guess, and I'm pretty sure those are healing potions."
[ooc] Amulet of protection is +1 to defenses not including AC, the Belt of Vigor gives +1 to healing surges, and healing potions are 10HP each and by house rule do not cost a healing surge]
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Re: LPDnd: Tales from the Crypt
The lock is a door knob lock keeping you out, though for this era if you don't have a key and the door is lock you can't get in or out, the door is just secure. Looking through the keyhole you see darkness.
Jounville Blackferne
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