LPDnd: Tales from the Crypt

Grab your 20 sided die and players handbook. A forum dedicated to forum based games. D&D, classic board games, or even games of your own design.
User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:
Re: LPDnd: Tales from the Crypt

Post by Blackferne » Sat Mar 01, 2014 1:19 am

Victae says "Thanks for the dance Mr. Plush."

Standard Action
Reaping strike on Ghost D
[dice]0[/dice]
Damage: hit [dice]1[/dice]
Miss: 4dmg

Movement: Victae moves towards A along the wall to allow Mr Plush to flank easier next turn.

Ghost D is destroyed.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: LPDnd: Tales from the Crypt

Post by Blackferne » Sat Mar 01, 2014 1:23 am

Round 2 Ghost turn
"You will regret that mortals!" Says one of the ghosts.

Ghost A attacks Victae
[dice]0[/dice] vs reflex
DMG: [dice]1[/dice]

Ghost B attack Syric
[dice]2[/dice] vs reflex
DMG: [dice]3[/dice]
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: LPDnd: Tales from the Crypt

Post by Blackferne » Sat Mar 01, 2014 1:25 am

Victae takes 11 points of damage and is bloodied. Second Wind incoming.
Syric takes 13.

Round 3 Mortals up!
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: LPDnd: Tales from the Crypt

Post by Blackferne » Sat Mar 01, 2014 1:29 am

Victae uses second wind and heals 8 points.
Victae uses sweeping strike(encounter) on Ghost A
[dice]0[/dice]
If hit [dice]1[/dice] and target is prone.

If I miss use encounter Elven Accuracy and reroll attack
[dice]2[/dice]
If hit [dice]3[/dice] and target is prone.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: LPDnd: Tales from the Crypt

Post by Blackferne » Sat Mar 01, 2014 1:30 am

First swing hit knocking the Ghost A into a prone position granting CA to melee attacks, but -2 to ranged attacks.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Whiteness
Priest
Posts:3128
Joined:Wed Jun 23, 2010 3:38 pm
Location:Richmond, VA

Re: LPDnd: Tales from the Crypt

Post by Whiteness » Sat Mar 01, 2014 1:40 am

Syric swings a Demoralizing Strike against ghost B

[dice]0[/dice]

Dmg
[dice]1[/dice]
-2 to all defenses if it hits
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

User avatar
Whiteness
Priest
Posts:3128
Joined:Wed Jun 23, 2010 3:38 pm
Location:Richmond, VA

Re: LPDnd: Tales from the Crypt

Post by Whiteness » Sat Mar 01, 2014 1:43 am

Since that hit, as a free action Syric will follow it with a Centered Flurry of Blows

Deals 2 + wis mod damage for 3
slide 1 square to a square adjacent to me
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

User avatar
Furiel
Cardinal
Posts:5182
Joined:Thu May 27, 2010 5:53 pm

Re: LPDnd: Tales from the Crypt

Post by Furiel » Sat Mar 01, 2014 2:02 am

[ooc]Oh this just got REALLY bad for the home team (which is the ghosts to be clear)[/ooc]

Tony slides one NE thereby putting both ghosts in flanked positions and gives Victae a wink

"Never let if be said Tony Plush doesn't know how to treat a lady. In fact he would get into a rather POINTed arguement with anyone who said differently."

Tony Plush attacks B with Riposte Strike attack vs AC with combat advantage due to flanking
attack [dice]0[/dice]

if successful damage plus target is marked
RS: [dice]1[/dice]
SA: [dice]2[/dice]

So if B lives and attacks Syric or moves - combat challenge immediate interrupt, if he attacks me it's riposte immediate interrupt, both attack has the same modifiers, regular attack with CA +2 to hit
attack: [dice]3[/dice]
damage: [dice]4[/dice]
They say when you go on a quest for vengence to dig two graves. They underestimate me.

The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: LPDnd: Tales from the Crypt

Post by Blackferne » Sat Mar 01, 2014 2:04 am

Professor launches a Vicious Mockery at Ghost B

"I've heard of having a mean spirit, but you guys are taking the cake. A real BOOn to my understanding of the world."

[dice]0[/dice]

Damage [dice]1[/dice] and target gets -2 to attacks til the end of our next turn.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: LPDnd: Tales from the Crypt

Post by Blackferne » Sat Mar 01, 2014 2:06 am

Dammit Furiel you killed B before I could land my insult. I'll transfer it to A as your action happened first. Original rolls stand as I would have known B was gone when I started into my bit.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: LPDnd: Tales from the Crypt

Post by Blackferne » Sat Mar 01, 2014 2:09 am

Round 3
Team Ghost---town

Ghost A "We shall overcome!"
Stands up.
Attacks Victae
[dice]0[/dice] vs reflex
If Hit [dice]1[/dice]
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: LPDnd: Tales from the Crypt

Post by Blackferne » Sat Mar 01, 2014 2:14 am

Round 4
Team Mortals Go!
Victae Attacks with Reaping Strike
[dice]0[/dice]
dmg [dice]1[/dice] if hit
Miss 4 points Damage

Professor
Viscious Mockery
"Why don't you DIE ALREADY? I mean for real this time."
[dice]2[/dice] vs will
DMG [dice]3[/dice] and target gets -2 to attacks
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Furiel
Cardinal
Posts:5182
Joined:Thu May 27, 2010 5:53 pm

Re: LPDnd: Tales from the Crypt

Post by Furiel » Sat Mar 01, 2014 2:15 am

"Who is this we you are referring to? It's just you, Tony Plush, his friends and the POINT of our weapons."

Tony Plush attacks A with Riposte Strike vs AC, combat advantage from flanking so sneak attack still in play

RS attack: [dice]0[/dice]

Damage if hit - plus target will be marked by Tony
RS: [dice]1[/dice]
SA: [dice]2[/dice]

If A lives the round and attacks anyone else, CC immediate interrupt, if me, RS immediate interrupt

attack: [dice]3[/dice]
damage: [dice]4[/dice]
They say when you go on a quest for vengence to dig two graves. They underestimate me.

The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: LPDnd: Tales from the Crypt

Post by Blackferne » Sat Mar 01, 2014 2:16 am

Victae lands her hit, the professors insult doesn't seem to land. He needs new undead schtick.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Whiteness
Priest
Posts:3128
Joined:Wed Jun 23, 2010 3:38 pm
Location:Richmond, VA

Re: LPDnd: Tales from the Crypt

Post by Whiteness » Sat Mar 01, 2014 2:23 am

Syric moves in and attacks ghost A with a Demoralizing strike.

Minor: Knack for success on myself for +2 to attack

Demoralizing strike

[dice]0[/dice]

damage
[dice]1[/dice]
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

User avatar
Whiteness
Priest
Posts:3128
Joined:Wed Jun 23, 2010 3:38 pm
Location:Richmond, VA

Re: LPDnd: Tales from the Crypt

Post by Whiteness » Sat Mar 01, 2014 2:23 am

his defenses are also lowered by 2 until end of my next turn
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: LPDnd: Tales from the Crypt

Post by Blackferne » Sat Mar 01, 2014 2:29 am

Tony got the kill on that guy.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: LPDnd: Tales from the Crypt

Post by Blackferne » Sat Mar 01, 2014 2:31 am

Combat is ended. Now that you are in the room you see that the floor has a large red star of blood red bricks. The normal mason work looks rough, but has held up well. There are two ornate locked doors and one ornate unlocked door.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Furiel
Cardinal
Posts:5182
Joined:Thu May 27, 2010 5:53 pm

Re: LPDnd: Tales from the Crypt

Post by Furiel » Sat Mar 01, 2014 2:41 am

How complex are the locks? Which one is currently unlocked? How difficult would it be for me to jam the locks so they couldn't be opened but still leave them intact enough that I could open them when we got back?

"Well, let's take a minute to catch our breath then we can take the obvious way that is already unlocked, or Tony Plush can open a new one for us."

While everyone else is resting/spending more healing surges, etc I'll do a quick search of the room

Perception: [dice]0[/dice]
They say when you go on a quest for vengence to dig two graves. They underestimate me.

The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: LPDnd: Tales from the Crypt

Post by Blackferne » Sat Mar 01, 2014 3:00 am

@Tony
You notice (on the map) A and C are locked. B lacks a lock altogether. You also see a small sack in the corner of the room near where you walked in.
Opening it you see a necklace, a belt, and two vials.

Victae takes 2 more healing surges.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Whiteness
Priest
Posts:3128
Joined:Wed Jun 23, 2010 3:38 pm
Location:Richmond, VA

Re: LPDnd: Tales from the Crypt

Post by Whiteness » Sat Mar 01, 2014 3:12 am

Syric will use Ardent Surge on himself

healing surge +1d6

[dice]0[/dice] + 8
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

User avatar
Furiel
Cardinal
Posts:5182
Joined:Thu May 27, 2010 5:53 pm

Re: LPDnd: Tales from the Crypt

Post by Furiel » Sat Mar 01, 2014 3:15 am

Tony will take the pouch over to the others and show them the contents

"Tony Plush will be interested to see if these are useful beyond their normal functions. Professor you have any ability to do that now or is that something we'll have to look at when we return to Belholt?"
They say when you go on a quest for vengence to dig two graves. They underestimate me.

The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel

User avatar
Whiteness
Priest
Posts:3128
Joined:Wed Jun 23, 2010 3:38 pm
Location:Richmond, VA

Re: LPDnd: Tales from the Crypt

Post by Whiteness » Sat Mar 01, 2014 3:16 am

[ooc] You say we see the doors are locked, does that mean we see they are locked from the outside? i.e. I can see a door is locked by the padlock on it


"Tony, we should probably proceed through the unlocked path first, that is, as long as the other paths are secure."
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: LPDnd: Tales from the Crypt

Post by Blackferne » Sat Mar 01, 2014 3:16 am

Professor looks at the items.
Arcana check DC 10
[dice]0[/dice]

Edit:

"Looks like an Amulet of protection, a belt of vigor, probably crafted in the late rosalla period in Sagemoor if I had to guess, and I'm pretty sure those are healing potions."

[ooc] Amulet of protection is +1 to defenses not including AC, the Belt of Vigor gives +1 to healing surges, and healing potions are 10HP each and by house rule do not cost a healing surge]
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: LPDnd: Tales from the Crypt

Post by Blackferne » Sat Mar 01, 2014 3:21 am

The lock is a door knob lock keeping you out, though for this era if you don't have a key and the door is lock you can't get in or out, the door is just secure. Looking through the keyhole you see darkness.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

Locked