LPDnD: Barbarians at the Gate
Seeing the numbers before him, Syric quickly shuts the balsa wood door (minor action)
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Re: LPDnD: Barbarians at the Gate
Do I need to stand up to spend a healing surge?
fFormerly fknown as fDood.
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Re: LPDnD: Barbarians at the Gate
Only if you wish to do it in a brave and showy way.Dood wrote:Do I need to stand up to spend a healing surge?
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: LPDnD: Barbarians at the Gate
Spin crew health summary:
ME HP 29/34
SP2 HP 23/37
SP3 HP 19/37
SP4 HP 21/37
SP5 HP 25/37
Spintik yells out The sneaky bastards have crossed the river and are coming at the back door. Not on my watch take this!
Spin Crew Attack.
Spintik hunters quary on 22
Spintik two fang strike on 22 (2 attacks. hit: 1[w]+dex per arrow, if both hit add wis mod)
1st arrow
if hit
2nd arrow
if hit
Hunters Quary (1st or 2nd arrow)
if both arrows hit add +2 for wisdom.
Spin Crew
Sp2 (24)
if hit
Sp3 (23)
if hit
Sp4 (24)
if hit
Sp5 (23)
if hit
And will instruct the crew to duck, kiss ass, and pray to all your Gods. (except Bha'ah, cause he is here)
ME HP 29/34
SP2 HP 23/37
SP3 HP 19/37
SP4 HP 21/37
SP5 HP 25/37
Spintik yells out The sneaky bastards have crossed the river and are coming at the back door. Not on my watch take this!
Spin Crew Attack.
Spintik hunters quary on 22
Spintik two fang strike on 22 (2 attacks. hit: 1[w]+dex per arrow, if both hit add wis mod)
1st arrow
if hit
2nd arrow
if hit
Hunters Quary (1st or 2nd arrow)
if both arrows hit add +2 for wisdom.
Spin Crew
Sp2 (24)
if hit
Sp3 (23)
if hit
Sp4 (24)
if hit
Sp5 (23)
if hit
And will instruct the crew to duck, kiss ass, and pray to all your Gods. (except Bha'ah, cause he is here)
Last edited by Maizan on Tue Mar 25, 2014 7:27 pm, edited 2 times in total.
___
Sorry, got nothin.
Sorry, got nothin.
Re: LPDnD: Barbarians at the Gate
Will use my action point to attack again.
Spintik will do Twin strike on 22
1st arrow
if hit
2nd arrow
if hit
Hunters Quary (1st or 2nd arrow)
Spintik will do Twin strike on 22
1st arrow
if hit
2nd arrow
if hit
Hunters Quary (1st or 2nd arrow)
___
Sorry, got nothin.
Sorry, got nothin.
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Re: LPDnD: Barbarians at the Gate
[ooc- I'm sad that Victae died, and now I'm sad that Trinal doesn't look to make it either]
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
Re: LPDnD: Barbarians at the Gate
[ooc- It's going to end up being Tony and Syric as the only survivorsJimer Lins wrote:[ooc- I'm sad that Victae died, and now I'm sad that Trinal doesn't look to make it either]

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Re: LPDnD: Barbarians at the Gate
Spintik has barely been touched I think you need to revisit your assumption buddy!Whiteness wrote:[ooc- It's going to end up being Tony and Syric as the only survivorsJimer Lins wrote:[ooc- I'm sad that Victae died, and now I'm sad that Trinal doesn't look to make it either]]
Jounville Blackferne
Archbishop of the Church of Alvis
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Dungeon Master of the Tabletop Forum
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Re: LPDnD: Barbarians at the Gate
Spin crew hits a few, 22 is badly hurt but hanging on.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: LPDnD: Barbarians at the Gate
Don't count your hatches before you chicken!!Whiteness wrote:[ooc- It's going to end up being Tony and Syric as the only survivorsJimer Lins wrote:[ooc- I'm sad that Victae died, and now I'm sad that Trinal doesn't look to make it either]]
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
Re: LPDnD: Barbarians at the Gate
Minions will pop up, attack then go back under cover...
T2 (Brian) on 36
attack: [dice]0[/dice]
damage: [dice]1[/dice]
T3 (Stewie) on 36
attack: [dice]2[/dice]
damage: [dice]3[/dice]
T4 (Peter) on 34
attack: [dice]4[/dice]
damage: [dice]5[/dice]
T5 (Chris) on 34
attack: [dice]6[/dice]
damage: [dice]7[/dice]
Tony's action is pending yet...
T2 (Brian) on 36
attack: [dice]0[/dice]
damage: [dice]1[/dice]
T3 (Stewie) on 36
attack: [dice]2[/dice]
damage: [dice]3[/dice]
T4 (Peter) on 34
attack: [dice]4[/dice]
damage: [dice]5[/dice]
T5 (Chris) on 34
attack: [dice]6[/dice]
damage: [dice]7[/dice]
Tony's action is pending yet...
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
Re: LPDnD: Barbarians at the Gate
Stavis and his crew will move to the back of the fort to help keep the back door protected. "Help me convince them that the back is not how they are getting in."
s2 vs 22
A 18,+6:24 D 7,+2:9
s4 vs 24
A 1,+6:7 D 2,+2:4
Stavis vs 23 with Blunder
Attack Roll(1d20)+6 vs Will
7,+6
Total:13
Damage Roll(1d6)+5:
6,+5
Total:11
Effect slide the target 2 squares. If I hit will move 23 to right in front of 22 in the stream.
After attacking the group will duck and cover.
s2 vs 22
A 18,+6:24 D 7,+2:9
s4 vs 24
A 1,+6:7 D 2,+2:4
Stavis vs 23 with Blunder
Attack Roll(1d20)+6 vs Will
7,+6
Total:13
Damage Roll(1d6)+5:
6,+5
Total:11
Effect slide the target 2 squares. If I hit will move 23 to right in front of 22 in the stream.
After attacking the group will duck and cover.
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Re: LPDnD: Barbarians at the Gate
To clarify 2 things
The back has a drawbridge which is currently raised. They are more concerned with preventing your escape than thangetting in that side.
second minions can do "stabilize the dead" dc check 15 1d20+0 as a heal skill.
The back has a drawbridge which is currently raised. They are more concerned with preventing your escape than thangetting in that side.
second minions can do "stabilize the dead" dc check 15 1d20+0 as a heal skill.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
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Dungeon Master of the Tabletop Forum
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Re: LPDnD: Barbarians at the Gate
I guess my minions can go. In an act of supreme heroism, H4 steps forward and attempts a heal check on Trinal:
H4: 14 (if he has any pluses, add them and let me know if it helped)
Attacks:
T2(11): 8+6=14, dmg 7+2=9
T3(11) 12+6=18, dmg 3+2=5
T4(61) 16+6=22, dmg 10+2=12
T5(61) 15+6=21, dmg 7+2=9
H3(09) 6+6=12, dmg 1+2=3
H5(09) 13+6=19, dmg 4+2=6
H4: 14 (if he has any pluses, add them and let me know if it helped)
Attacks:
T2(11): 8+6=14, dmg 7+2=9
T3(11) 12+6=18, dmg 3+2=5
T4(61) 16+6=22, dmg 10+2=12
T5(61) 15+6=21, dmg 7+2=9
H3(09) 6+6=12, dmg 1+2=3
H5(09) 13+6=19, dmg 4+2=6
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
Re: LPDnD: Barbarians at the Gate
Tony minor action - pour his last healing potion down Trinal's throat
Tony move action, moves next to Syric to support the imminent fall of said balsa wood door
Tony held action(s) - once said door melts attack 61 - if I'm concealed via my previous stealth roll against him then I get CA due to attacking from concealment. If not concealed I'll use my rapier power to grant me CA on him.
"At this POINT Tony Plush must strenuously object to your attempt to enter this keep!"
Attack on 61 with Torturous Strike 1d20+9+2 vs AC - target is marked if hit
Attack: [dice]0[/dice]
weapon damage: [dice]1[/dice]
sneak attack damage: [dice]2[/dice]
If 61 is still alive - use action point to attack again with Riposte Strike 1d20+9+2 vs AC
attack: [dice]3[/dice]
damage: [dice]4[/dice]
if STILL alive throught that my damned if you do/don't attack 1d20+7+2 vs AC
attack: [dice]5[/dice]
damage: [dice]6[/dice]
Tony move action, moves next to Syric to support the imminent fall of said balsa wood door
Tony held action(s) - once said door melts attack 61 - if I'm concealed via my previous stealth roll against him then I get CA due to attacking from concealment. If not concealed I'll use my rapier power to grant me CA on him.
"At this POINT Tony Plush must strenuously object to your attempt to enter this keep!"
Attack on 61 with Torturous Strike 1d20+9+2 vs AC - target is marked if hit
Attack: [dice]0[/dice]
weapon damage: [dice]1[/dice]
sneak attack damage: [dice]2[/dice]
If 61 is still alive - use action point to attack again with Riposte Strike 1d20+9+2 vs AC
attack: [dice]3[/dice]
damage: [dice]4[/dice]
if STILL alive throught that my damned if you do/don't attack 1d20+7+2 vs AC
attack: [dice]5[/dice]
damage: [dice]6[/dice]
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
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Re: LPDnD: Barbarians at the Gate
Trinal is now at 10 iirc.
Jounville Blackferne
Archbishop of the Church of Alvis
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Re: LPDnD: Barbarians at the Gate
If I was at -5, a potion lets me spend a healing surge to get 8 HP back, right? So that'd put me at 3.Blackferne wrote:Trinal is now at 10 iirc.
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
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Re: LPDnD: Barbarians at the Gate
Not the potion counts from 0 so you are at 8.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: LPDnD: Barbarians at the Gate
Potions at are a flat 10 no surge spent I thought...
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
Re: LPDnD: Barbarians at the Gate
house rules, potion is a +10 and I think you start from 0 since someone is healing youJimer Lins wrote:If I was at -5, a potion lets me spend a healing surge to get 8 HP back, right? So that'd put me at 3.Blackferne wrote:Trinal is now at 10 iirc.
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Re: LPDnD: Barbarians at the Gate
Yes house rule it is 10. Trinal shut up and take your HP!
Jounville Blackferne
Archbishop of the Church of Alvis
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Re: LPDnD: Barbarians at the Gate
OK then.
Trinal uses his move action to stand. He casts Burning Spray to cover the 3x3 area in front of the gate, getting 61 and 11 in the AOE.
Attack: d20+8 vs reflex, damage 1d8+8
61: 11+8=19, dmg 5+8=13
11: 10+8=18, dmg 3+8=11
"Thank you, Tony."
Trinal uses his move action to stand. He casts Burning Spray to cover the 3x3 area in front of the gate, getting 61 and 11 in the AOE.
Attack: d20+8 vs reflex, damage 1d8+8
61: 11+8=19, dmg 5+8=13
11: 10+8=18, dmg 3+8=11
"Thank you, Tony."
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
Re: LPDnD: Barbarians at the Gate
inorite? we keep helping out Trinal and Jimer keeps trying to adjust his HP downBlackferne wrote:Yes house rule it is 10. Trinal shut up and take your HP!
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Re: LPDnD: Barbarians at the Gate
Ham'mon will spend his healing surge quietly and meekly in the mud.
Since I was at 1HP, this puts me at 10HP.
Since I was at 1HP, this puts me at 10HP.
fFormerly fknown as fDood.
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Re: LPDnD: Barbarians at the Gate
Trinal barfs on 61 and 11 killing them both.
Tony's held action is now directed at the first person to open, destroy, or walk through the door.
Tony's held action is now directed at the first person to open, destroy, or walk through the door.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum