LPDnD: Barbarians at the Gate

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Re: LPDnD: Barbarians at the Gate

Post by Dood » Tue Mar 25, 2014 3:02 pm

Just as an FYI for Joun for when I get run over by horses or a wagon or a boulder falls from the sky, I'm at 11HP.
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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Tue Mar 25, 2014 3:55 pm

The Professor is going to use an action point to pull Victae away from the line 4sq.

strength check DC 15 given his small size etc.

[dice]0[/dice]
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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Tue Mar 25, 2014 3:56 pm

Nope.
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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Tue Mar 25, 2014 4:17 pm

Nycro's turn

He leaps into the air and lands back down in B2.

He casts a fireball at AK (Burst 3) 3d6+6 damage, miss half
Damage roll [dice]0[/dice]

Affected people attack rolls
AG [dice]1[/dice]
AH [dice]2[/dice]
AJ [dice]3[/dice]
AK [dice]4[/dice]
BB [dice]5[/dice]
BC [dice]6[/dice]
BD [dice]7[/dice]
EG [dice]8[/dice]
EH [dice]9[/dice]
EJ [dice]10[/dice]
EK [dice]11[/dice]
EL [dice]12[/dice]
EM [dice]13[/dice]
EN [dice]14[/dice]
FF [dice]15[/dice]
FG [dice]16[/dice]
FH [dice]17[/dice]
FJ [dice]18[/dice]
JJ [dice]19[/dice]
JK [dice]1d20+24[/dice]
JL [dice]1d20+24[/dice]
JM [dice]1d20+24[/dice]
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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Tue Mar 25, 2014 4:20 pm

JK [dice]0[/dice]
JL [dice]1[/dice]
JM [dice]2[/dice]
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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Tue Mar 25, 2014 4:24 pm

His fireball affected the red shaded area and took all full healed people to 9hp, except the two crits which have them at 1. There was one guy who already had taken some damage and he died.

Barbarians up next.
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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Tue Mar 25, 2014 5:19 pm

Suicide Squad

47 vs G4 1d20+6=24 hits for 4
HK vs G5 1d20+4=11 misses
56 vs V3 1d20+6=7 misses
HP vs Professor 1d20+4=9 misses
57 vs P2 1d20+6=11 misses
KO vs Hammon 1d20+4=20 hits for 2
KR vs Hammon 1d20+4=7 misses

Combat advantaged
41 vs Gobo 1d20+8=15 misses
HL vs Gobo 1d20+6=11 misses
42 vs G2 1d20+8=10 misses
HM vs G2 1d20+6=19 hits for 7
43 vs G2 1d20+8=13 misses
44 vs V2 1d20+8=9 misses
HN vs V2 1d20+6=19 hits for 2
HO vs V4 1d20+6=21 hits for 3
HR vs P2 1d20+6=17 misses
58 vs P4 1d20+8=21 hits for 4
59 vs P4 1d20+8=13 misses
Hs vs P3 1d20+6=19 hits for 8
52 vs P3 1d20+8=25 hits for 3
48 vs Hammon 1d20+8=25 hits for 3
49 vs Hammon 1d20+8=9 misses
53 vs Hammon 1d20+8=25 hits for 7
KP vs Hammon 1d20+6=15 misses


Note about coup de grace it is any attack you want, if you hit it does max damage, if the victim's HP is below their bloodied negativethreshold they die. For Victae that is -20
45 vs Victae Coup de Grace 1d20+8=25 for 10
55 vs Victae Coup de Grace 1d20+8=25 for 10

Victae is dead
Hammon is at -1

Archers on C2 and C1 verus the remaining 9 standing targets. 3 arrows per target.
1d20+4 vs AC 1d8 dmg

Adjusted scores
Gobo-22,5,23 hits for 10 he is bloodied again
G5-16,11,21 hit for 6
V2-13,12,17 misses
V3-5,9,13 misses
V4-18,8,22 hits for 3
Professor-17,23,7 hits for 8
P2-6,11,15 misses
P3-12,24,7 hits for 8 and dies
P4-10,11,17 misses

Professor uses encounter power Fade Away to turn invisible.

Summary for important people
Gobo bloodied
Professor bloodied and now invisible (thus to side of map)
Hammon incapacitated at -1
Victae is dead
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Re: LPDnD: Barbarians at the Gate

Post by Dood » Tue Mar 25, 2014 5:34 pm

Death Saving Throw [dice]0[/dice]
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Re: LPDnD: Barbarians at the Gate

Post by Dood » Tue Mar 25, 2014 5:34 pm

What a fucking waste.
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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Tue Mar 25, 2014 5:35 pm

On your turn you will be able to stand for 1 hp.

I am still working on the vets vs the fort and the rookies vs the man who likes fire.
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Re: LPDnD: Barbarians at the Gate

Post by Dood » Tue Mar 25, 2014 5:49 pm

I believe standing next to those enemies gives them an OA.
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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Tue Mar 25, 2014 6:02 pm

Rookies versus Nycro the Bha'alist
His AC is so high they will only hit if they crit so 54 d20s 20s wil hit for 8.

Roll(54d20)+0:
2,20,9,11,14,16,11,6,8,20,6,19,1,16,9,10,1,13,5,16,11,9,7,14,19,1,2,14,2,16,4,7,19,4,7,15,19,8,6,10,18,12,20,6,10,13,3,9,14,11,18,14,13,5,+0
Total:573

3 hits for 24. He is annoyed but still doing fine.


Vets vs the fort


6 attacks vs the door AC 15 HP 32
1d20+6
Rolls are adjusted
7,8,18,11,26,25- 3 hits for 27 HP Door is now at 5 HP, though how it still qualifies as a door at this point is beyond me.

Vet Arrows

54 arrows vs 28 targets
Every one is shot twice except Sp2 and H3 (by random roll)
1d20+6-5

Tony (2,11) miss
To2 (7,9) miss
To3 (15,19) hit for 4
To4 (12,14) miss
To5 (21,17) hit for 7
Trinal (19,15) hit for 12
Tr2 (12,10) miss
Tr3 (3,11) miss
Tr4 (18,14) hit for 10
Tr5 (15,18) hit for 3
H3 (one arrow) (5) miss
H4 (3,2) miss
H5 (13,16) miss
Stavis (6,13) miss
St2 (16,9) miss
St4 (7,4) miss
Syric (2,8) miss
Sy4 (10,9) miss
Spintik (3,3) miss
Sp2 (21,11) hit for 5
Sp3 (21,3) hit for 7
Sp4 (14,4) miss
Sp5 (2) miss
Captain (4,13) miss
C2 (19,12) hit for 8
C3 (19,18) hit for 12
C4 (18,5) hit for 5
C5 (5,14) miss

Summary of important people
Tony, Syric, Stavis, and Spintik missed
Trinal took 12 putting him at -5 right?
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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Tue Mar 25, 2014 6:02 pm

You guys are up.
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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Tue Mar 25, 2014 6:06 pm

Dood wrote:I believe standing next to those enemies gives them an OA.
Yeah it does.
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Re: LPDnD: Barbarians at the Gate

Post by Whiteness » Tue Mar 25, 2014 6:06 pm

Trinal should be at +1

He was at 19 then took a hit of 6 before this round.
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Tue Mar 25, 2014 6:07 pm

+1? Okay sounds good. Trinal is at +1.
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Re: LPDnD: Barbarians at the Gate

Post by Furiel » Tue Mar 25, 2014 6:10 pm

Blackferne wrote:You guys are up.
Obligatory - That's what she said...
They say when you go on a quest for vengence to dig two graves. They underestimate me.

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Re: LPDnD: Barbarians at the Gate

Post by Whiteness » Tue Mar 25, 2014 6:17 pm

Syric, tired of waiting, tired of defenders dieing, tired of everything at this point pushes forward and pulls open the mass of splinters that used to be a door and strikes hard at the barbarians.

Target 71
Demoralizng strike Augment 2 - close burst 1, target each creature in burst, hit: 1[w] +cha damage, targets get 1+con mod(3) penalty to defenses (total -4 to their defenses)

[dice]0[/dice]
dmg
[dice]1[/dice]
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: LPDnD: Barbarians at the Gate

Post by Whiteness » Tue Mar 25, 2014 6:20 pm

Free action because I hit

Syrics rage manifests further through his lightening blade, shocking all around it

Target and each enemy within 2 squares take 1d6 lightening damage

[dice]0[/dice]

vs 61, 67, 71, 72, 93, 11
Last edited by Whiteness on Tue Mar 25, 2014 6:24 pm, edited 1 time in total.
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: LPDnD: Barbarians at the Gate

Post by Whiteness » Tue Mar 25, 2014 6:22 pm

Supplemental to my first strike which was vs AC

vs67
[dice]0[/dice]

vs11
[dice]1[/dice]

vs72
[dice]2[/dice]
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: LPDnD: Barbarians at the Gate

Post by Whiteness » Tue Mar 25, 2014 6:28 pm

Seeing his strike miss the barbarian on his right (72) he swings back at him

free action, Centered Flurry of blows vs 72
target takes 2+wis damge = 3 damage
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Tue Mar 25, 2014 6:29 pm

Syric opens the door and kills two with his attack and the lightning does a lot of splash damage. Syric is healed for 4 from Stavis's stirring shout on 71, but 71 is now dead.
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Re: LPDnD: Barbarians at the Gate

Post by Jimer Lins » Tue Mar 25, 2014 6:33 pm

Trinal is at -5, as you first surmised Joun.

death saving throw: 4.
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Re: LPDnD: Barbarians at the Gate

Post by Whiteness » Tue Mar 25, 2014 6:36 pm

Syric yells up to his lone troop, "Shoot lad!


S4, seeing the wizard burning the backline of the Barbarians refocuses on the ones at the gate and lets an arrow loose at 61

[dice]0[/dice]
dmg
[dice]1[/dice]
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Tue Mar 25, 2014 6:38 pm

Jimer Lins wrote:Trinal is at -5, as you first surmised Joun.

death saving throw: 4.
Image
Strike 1
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