Close...is that a greatsword in his pocket or is he just happy to see us?Maizan wrote:To beat Furiel to the punch....Blackferne wrote:Ham'mon hits.
Gobo's up. I'll give him some time before taking his turn if needed.
Gobo's up means:
1. He is awake?
2. He is next?
3. He is very happy to see us?
4. All of the above.
LPDnD: The Goblins, The Bad, and the Ugly
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
Re: LPDnD: The Goblins, The Bad, and the Ugly
[ooc] So what is happening?[ooc]
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Re: LPDnD: The Goblins, The Bad, and the Ugly
Gobo double moves into the room to R, he roars.
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Re: LPDnD: The Goblins, The Bad, and the Ugly
Team goblin/zombie
R shifts back from Gobo and cast a hex onto Ham'mon
attk vs will
[dice]0[/dice]
effect: target takes 3d6+1 if they move (save ends)
Zombie Z walks to Trinal and attacks
attck vs AC
[dice]1[/dice]
On hit 5 dmg
Zombie V walks to Gobo and attacks
attck vs AC
[dice]2[/dice]
On hit 5 dmg
All other zombies double move to get where they are. They also groan.You can't tell if they are asking for braaains or graaains.
R shifts back from Gobo and cast a hex onto Ham'mon
attk vs will
[dice]0[/dice]
effect: target takes 3d6+1 if they move (save ends)
Zombie Z walks to Trinal and attacks
attck vs AC
[dice]1[/dice]
On hit 5 dmg
Zombie V walks to Gobo and attacks
attck vs AC
[dice]2[/dice]
On hit 5 dmg
All other zombies double move to get where they are. They also groan.You can't tell if they are asking for braaains or graaains.
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Re: LPDnD: The Goblins, The Bad, and the Ugly
Trinal and Gobo take 5 dmg if I did the math right.
No hex on Hammon.
Team "I'm still alive" is up.
No hex on Hammon.
Team "I'm still alive" is up.
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Re: LPDnD: The Goblins, The Bad, and the Ugly
Joun, I need a ruling on how the +1 size affects a close blast 3. Is it increased to a 4x4 square, and if so, how does that work if I'm doing it to one side?
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
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Re: LPDnD: The Goblins, The Bad, and the Ugly
Trinal uses Tempest Breath (Close Blast 3) on the corpses.
Targeting W, Y and Z:
Attack: d20+8 vs Reflex
W: 19+7=26
Y: 3+7=10
Z: 18+7=25
Damage: 2d6+8=7+7=14
If hit they cannot gain CA.
I gain concealment until the end of my next turn.
Edit: I was erroneously using the +1 from the staff on spell attacks. It only applies to attacks using it as a weapon.
Targeting W, Y and Z:
Attack: d20+8 vs Reflex
W: 19+7=26
Y: 3+7=10
Z: 18+7=25
Damage: 2d6+8=7+7=14
If hit they cannot gain CA.
I gain concealment until the end of my next turn.
Edit: I was erroneously using the +1 from the staff on spell attacks. It only applies to attacks using it as a weapon.
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
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Re: LPDnD: The Goblins, The Bad, and the Ugly
W, Y, and Z are gone.Jimer Lins wrote:Trinal uses Tempest Breath (Close Blast 3) on the corpses.
Targeting W, Y and Z:
Attack: d20+8 vs Reflex
W: 19+7=26
Y: 3+7=10
Z: 18+7=25
Damage: 2d6+8=7+7=14
If hit they cannot gain CA.
I gain concealment until the end of my next turn.
Edit: I was erroneously using the +1 from the staff on spell attacks. It only applies to attacks using it as a weapon.
And no the +1 is to your spell attacks. Example: Magic wand's texts (+1 to attacks and damage rolls) is identical to the war mage in the book. And no one would expect you to jack someone with a wand.
Jounville Blackferne
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Re: LPDnD: The Goblins, The Bad, and the Ugly
[ooc]Sorry Joun, what was the summary on our side?[ooc]
Twin Strike on R
if hit
if hit
Hunters Quary on R (1st or 2nd hit)
Thow shalt not dabble in bha'able
Twin Strike on R
if hit
if hit
Hunters Quary on R (1st or 2nd hit)
Thow shalt not dabble in bha'able
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Re: LPDnD: The Goblins, The Bad, and the Ugly
OK. I'm still wondering about how to work out a blast 4, though- if I used it to increase one of my blast powers, it'd either be lopsided or I'd have to choose the point of origin as being between squares.
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
Re: LPDnD: The Goblins, The Bad, and the Ugly
Stavis will throw a Shuriken at Zombie T
Attack d20+6 vs. AC
18,+6
Total:24
Damage Roll(1d4)+2:
3,+2
Total:5
Attack d20+6 vs. AC
18,+6
Total:24
Damage Roll(1d4)+2:
3,+2
Total:5
Re: LPDnD: The Goblins, The Bad, and the Ugly
Ham'mon sees the reanimated dead and his eyes widen.
Pointing his flaming sword at the nearest corpse, he shouts, "SIA OMINAK UI HAM'MON AEGHS - CHA'SID DI PELOR VUR JACIDA RADIANT MITNE DI FILKIATI. DOUT WHEDABRA UI SVA VIN SULTA SJEK WUX TIR TI TEPOHA AESH!" as he charges at it, bringing his sword down on its head.
[ooc]
Oath of Enmity on S
Shift to S
Bond of Pursuit on S
Attack vs. AC (user higher)
[dice]0[/dice]
[dice]1[/dice]
Damage (fire)
[dice]2[/dice]
[/ooc]
Pointing his flaming sword at the nearest corpse, he shouts, "SIA OMINAK UI HAM'MON AEGHS - CHA'SID DI PELOR VUR JACIDA RADIANT MITNE DI FILKIATI. DOUT WHEDABRA UI SVA VIN SULTA SJEK WUX TIR TI TEPOHA AESH!" as he charges at it, bringing his sword down on its head.
[ooc]
Oath of Enmity on S
Shift to S
Bond of Pursuit on S
Attack vs. AC (user higher)
[dice]0[/dice]
[dice]1[/dice]
Damage (fire)
[dice]2[/dice]
[/ooc]
fFormerly fknown as fDood.
Re: LPDnD: The Goblins, The Bad, and the Ugly
If my target is dead, I will shift around to behind R such that were Gobo to shift one square to the east, R would be flanked - since I still have a move or an additional minor left to use and shifting is a minor action IIRC. IIRIc, then never mind.
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Re: LPDnD: The Goblins, The Bad, and the Ugly
Edit: I moved out of turn. Ignore this.
Last edited by Jimer Lins on Thu Mar 06, 2014 4:51 pm, edited 1 time in total.
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
Re: LPDnD: The Goblins, The Bad, and the Ugly
[ooc]I'm confused. I thought Jimer already went this round[/ooc]
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Re: LPDnD: The Goblins, The Bad, and the Ugly
Close blast 4x4 allows you to place a 4x4 square. The only constraint is that you have to be adjacent to the area being affected. You can be at a corner or a side, though the sides would be obviously lopsided given the 4 side length. However you could to the same thing with a 3x3 square Let me hot link some images.Jimer Lins wrote:Joun, I need a ruling on how the +1 size affects a close blast 3. Is it increased to a 4x4 square, and if so, how does that work if I'm doing it to one side?



Are all valid placements.
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Re: LPDnD: The Goblins, The Bad, and the Ugly
D'oh. You're right, I'm an ass. Sorry, I was confused and misread the thread. Blackferne, ignore my post.Dood wrote:[ooc]I'm confused. I thought Jimer already went this round[/ooc]
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
Re: LPDnD: The Goblins, The Bad, and the Ugly
Gobo - 34/40 HP
Gobo shifts to be in front of R and brings the pain.
"I bet your insides are nicer looking than the outside, lets find out!"
Cleave vs AC
[dice]0[/dice]
if Damage
[dice]1[/dice] and V takes +4 dmg
Gobo shifts to be in front of R and brings the pain.
"I bet your insides are nicer looking than the outside, lets find out!"
Cleave vs AC
[dice]0[/dice]
if Damage
[dice]1[/dice] and V takes +4 dmg
This... I Command!
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Re: LPDnD: The Goblins, The Bad, and the Ugly
I assumed you spent your action point! I've deleted the mobs off the map! bah!Jimer Lins wrote:D'oh. You're right, I'm an ass. Sorry, I was confused and misread the thread. Blackferne, ignore my post.Dood wrote:[ooc]I'm confused. I thought Jimer already went this round[/ooc]
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Re: LPDnD: The Goblins, The Bad, and the Ugly
My sincere apologies. You should be able to press CTRL-Z to get them back. I misread the thread and thought the bad guys had gone.
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
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Re: LPDnD: The Goblins, The Bad, and the Ugly
I have to say you guys are going through these fights much faster than I expected. Next time I'm gonna need to amp it up some.
But Stavis, Gobo, and Ham'mon cleared out zombies. Was hit by Spintik and Gobo. R is bloodied.
But Stavis, Gobo, and Ham'mon cleared out zombies. Was hit by Spintik and Gobo. R is bloodied.
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Re: LPDnD: The Goblins, The Bad, and the Ugly
T was just north of U. I definitely didn't kill him because I didn't move.
Edit: Bloody hell, I need to just shut the hell up. I see that he took a shuriken.
Edit: Bloody hell, I need to just shut the hell up. I see that he took a shuriken.
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
Re: LPDnD: The Goblins, The Bad, and the Ugly
I think T is gone because I got him.
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Re: LPDnD: The Goblins, The Bad, and the Ugly
Team Goblin
R casts Vex Cloud (Burst 3 all enemies ie you guys take -2 on attack rolls)
He shifts 1 to get out of flank.
Spends action point and uses second wind to heal. He is still bloodied.
U attacks Spintik
attk vs AC
[dice]0[/dice]
Dmg 5 if hit
X attacks Trinal
attk vs AC
[dice]1[/dice]
Dmg 5 if hit
R casts Vex Cloud (Burst 3 all enemies ie you guys take -2 on attack rolls)
He shifts 1 to get out of flank.
Spends action point and uses second wind to heal. He is still bloodied.
U attacks Spintik
attk vs AC
[dice]0[/dice]
Dmg 5 if hit
X attacks Trinal
attk vs AC
[dice]1[/dice]
Dmg 5 if hit
Jounville Blackferne
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