LPDnD: The Goblins, The Bad, and the Ugly

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Jimer Lins » Tue Mar 04, 2014 5:59 am

[ooc- now we need Spintik to nail the one you're fighting to the wall with a shot through the eye.]
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Maizan » Tue Mar 04, 2014 12:21 pm

Spintik will move into the room, bringing himself to just the closest point where he is the closest to Q to gain Prime Shot (+1 hit). I will also mark Q has my Hunters Quarry.
Twin Strike

if hit

2nd shot

if hit

Quary Hit (1st or 2nd hit)


Icky icky wicky picky, how do you like my sticky.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Maizan » Tue Mar 04, 2014 12:25 pm

[ooc]Not quite the eye. Maybe the nose, if it's got a nose.[ooc]


[ooc]In this version of DnD, do Bows crit on 19 or 20?[ooc]
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Tue Mar 04, 2014 1:49 pm

Crits happen on 20s.

Also Q is now bloodied.

Gobo finishes the round running into the room with his sword drawn screaming "Honor to my clan!"
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Tue Mar 04, 2014 2:06 pm

Fire beetle Q moves up pretty pissed off being shot.
Blast 3 fire spray (targeting Trinal and Spintik)
Attk vs Reflex
Trinal
[dice]0[/dice]
Spintik
[dice]1[/dice]

If hit dmg
[dice]2[/dice] fire damage

Firebeetle P moves to Gobo and bites
attk vs AC
[dice]3[/dice]
If hit [dice]4[/dice]

L Shifts around Ham'mon
attack vs AC
[dice]5[/dice]
if hit dmg
[dice]6[/dice]

M moves to flank Ham'mon
attacks with short sword
[dice]7[/dice]
If hit dmg
[dice]8[/dice]

Goblin N runs over the table to get to Gobo
attck vs AC
[dice]9[/dice]
if Hit
[dice]10[/dice]
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Tue Mar 04, 2014 2:08 pm

Summary
Trinal is missed by fire spray
Spintik takes 9 points of damage
Gobo takes 9
Ham'mon takes 9,6 =15
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Jimer Lins » Tue Mar 04, 2014 2:14 pm

Are we up now?
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Tue Mar 04, 2014 2:17 pm

Yes team hero is a go!
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Jimer Lins » Tue Mar 04, 2014 2:23 pm

Trinal, seeing Ham'mon being flanked, cries out "Watch yourself, Ham'mon!"

He steps forward to get both in range, uses Dragonfrost on L, then spends an action point and does the same on M.

Attack: d20+7 vs Fort

Against L: 9+7=16
Damage: 1d8+7=6+7=13

Against M: 10+7=17
Damage: 1d8+7=4+7=11

Any hits push the target 1 square.

Trinal calls out to Ham'mon, "Tear them asunder, my friend!" by way of using my Knack for Success encounter power. Ham can choose to shift 2 squares as a free action, take a +2 to his next attack or a +4 to his next skill check before the end of my next turn. I assume he'll use the +2 to attack.
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Jimer Lins » Tue Mar 04, 2014 2:25 pm

"Spintik, stay away from that thing, and don't get too close to anyone else! Stavis, help Gobo!"
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Maizan » Tue Mar 04, 2014 2:41 pm

Slide two places to the left. Twin strike with Prime Shot

if Hit

2nd Attack

if Hit


Hunters Quary on 1st or 2nd hit


If melee attached will use Fox's Cunning to shift to the right of the creature and attach.

if Hit


I am nobody's candle stick. Die Scumbug
[edit]forgot to add +3 wisdom mod to Fox's Cunning.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Jimer Lins » Tue Mar 04, 2014 2:48 pm

[ooc- you need to indicate who you're attacking]
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Furiel » Tue Mar 04, 2014 3:06 pm

Jimer Lins wrote:Are we up now?
[ooc]obligatory - That's what she said[/ooc]
They say when you go on a quest for vengence to dig two graves. They underestimate me.

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Jimer Lins » Tue Mar 04, 2014 3:20 pm

Furiel wrote:
Jimer Lins wrote:Are we up now?
[ooc]obligatory - That's what she said[/ooc]
[ooc-HIYOOOO!]
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Dood » Tue Mar 04, 2014 3:27 pm

[ooc]I was going to argue that I would have used Resonant Escape after the first hit, but I don't want to make things more difficult than they have to be, so I'll use it after the second guy hits me (also because I can't remember what the map looked like so I don't know if I would have thought to do so)[/ooc]

As Trinal's warning leaves his lips, Ham'mon cries out and suddenly appears on the other side of L. He brings his sword down on L, "I may never leave this tower, but neither shall you!"

After striking or missing L, Ham'mon steps backward quickly, gathering strength as he does.

[ooc]
Resonant Escape is triggered by the hit from M, allowing me to teleport 3 spaces. I teleport to the other side of L and use Bond of Pursuit.

Attack vs AC (use the higher)
[dice]0[/dice]
[dice]1[/dice]

Damage
[dice]2[/dice]

If that's a hit, L must end its next turn adjacent to me or I am granted the ability to shift 4 squares as a free action as long as I shift towards L.

I then shift away 3 squares, spend an action point, and use a healing surge, putting me at 25hp
[/ooc]
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Jimer Lins » Tue Mar 04, 2014 3:33 pm

Don't forget the +2 attack bonus on one of those. Edit: Unless you did the shift 2 squares thing.
Last edited by Jimer Lins on Tue Mar 04, 2014 3:58 pm, edited 1 time in total.
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Staris » Tue Mar 04, 2014 3:42 pm

Stavis will use Majestic Word on Spintik and slide him over one.

Healing surge +4

Stavis will then use Blunder on P sliding P into N.

d20+5+1(+2) vs. Will
5,+5,+1,(+2)
Total:11(13)

Damage: Roll(1d6)+4,+1:
3,+4,+1
Total:8

[OOC Power card says Virtue of Cunning: The power bonus to the Attack roll eqauls 1 + your Init Modifier (+2) so not sure if that is already in the +5 or not.
Also I didn't move P since it requires I hit it.
If it does hit
Hit: you slide the target 2 squares. During the slide, your or one of your allies can make a melee basic attack against the target as a free action, with a +2 power bonus to the attack roll.]

Stavis will then look at his new wand and wonder if it isn't cursed or rooting the Goblins group.

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Maizan » Tue Mar 04, 2014 3:47 pm

I am attacking last guy that I attacked, Q I think. Beetlejuice beetlejuice beetlejuice.

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Jimer Lins » Tue Mar 04, 2014 4:04 pm

Staris wrote:
[OOC Power card says Virtue of Cunning: The power bonus to the Attack roll eqauls 1 + your Init Modifier (+2) so not sure if that is already in the +5 or not.
[OOC If this is the power card from the Wizards character builder, the one at the top is a rollup. Like mine says dragonfrost does 1d8+7, but in the text it describes it as 1d8+cha modifier, and leaves out the other stuff that brings it up to a +7]
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Staris » Tue Mar 04, 2014 4:14 pm

Jimer Lins wrote:
Staris wrote:
[OOC Power card says Virtue of Cunning: The power bonus to the Attack roll eqauls 1 + your Init Modifier (+2) so not sure if that is already in the +5 or not.
[OOC If this is the power card from the Wizards character builder, the one at the top is a rollup. Like mine says dragonfrost does 1d8+7, but in the text it describes it as 1d8+cha modifier, and leaves out the other stuff that brings it up to a +7]
[OOC the Reason I did it was because Vicous Mockery, Blunder, and Stirring Shout all have a +5 at the top and only Blunder has the Virtue of Cunning underneath which would seem to suggest Blunder should be +7 instead. once Joun says what the rule is will go with that whatever the case may be.]

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Tue Mar 04, 2014 5:11 pm

Blunder's cast is 1d20+item bonus+cha+.5 level so by math 1d20+6

Now it in and of itself does damage, but the blunder also grants one basic attack to an ally (or yourself) with a +2 to the attack roll.

Example:
Stavis bludners Bob past or away from Joe.
Stavis rolls 1d20+6, if successful it does some damage.
As Bob slidespast Joe, Joe gets a basic attack 1d20+Joe's normal stuff+2 bonus from stavis's blunder.

But dropbox is giving me errors at the moment so I can't double check my notes on teh matter.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Jimer Lins » Tue Mar 04, 2014 6:38 pm

Who are we waiting on? Gobo?
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Tue Mar 04, 2014 6:46 pm

I believe so. I have a thing on my desk. It will take 30 min or so. If no reese by then I'll go for him.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Whiteness » Tue Mar 04, 2014 6:49 pm

[ooc] I believe the Virtue of Cunning bonus goes to the ally, so intead of +2 they get +3 due to Stavis Int modifier. the +5 did not include the new wand's bonus which is why Blackferne got +6 with his math[/ooc]
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Jimer Lins » Tue Mar 04, 2014 6:50 pm

I just realized that Reese hasn't posted in this entire thread- has anyone spoken with him recently? Is he OK?
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder

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