Game: An Unpaid Debt

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Re: Game: An Unpaid Debt

Post by Reese » Thu Sep 22, 2011 8:49 pm

Klak makes sure his carbine stock is down to show nothing more than a side-arm. He gathers his things and follows to Talzut's office. Along the way he pulls out the code from the data card to provide Talzut.
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Re: Game: An Unpaid Debt

Post by Whiteness » Thu Sep 22, 2011 8:50 pm

Jokull heads back to section 1, level 7 and looks for Ms. Dassel's office.

He keeps his eyes open for anyone that might work for his syndicate on his way there.

Perception: Roll(1d20)+12: 10,+12 Total:22
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: Game: An Unpaid Debt

Post by Blackferne » Thu Sep 22, 2011 8:54 pm

Reese wrote:Klak makes sure his carbine stock is down to show nothing more than a side-arm. He gathers his things and follows to Talzut's office. Along the way he pulls out the code from the data card to provide Talzut.
Upon entering Mr. Talzut's office you see a man in his mid 50s partly balding all white hair and a moustache looking at you. He looks at your carbine and then back at you.

"A little large for a sidearm, isn't it?" He says with a slight look of displeasure. "If you came to see me I assume you have a code?"
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Re: Game: An Unpaid Debt

Post by Blackferne » Thu Sep 22, 2011 8:56 pm

Whiteness wrote:Jokull heads back to section 1, level 7 and looks for Ms. Dassel's office.

He keeps his eyes open for anyone that might work for his syndicate on his way there.

Perception: Roll(1d20)+12: 10,+12 Total:22
You don't notice anyone you recognize, and most of your operation's agents don't wear markings or patches or anything. You make your way up to the office of Ms. Dassel. The office has a waiting area with a few chairs and a receptionist droid.

"Greetings sir. How might I be of assistance?" it asks.
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Re: Game: An Unpaid Debt

Post by Whiteness » Thu Sep 22, 2011 8:59 pm

"I'm looking for Ms. Dassel, can you tell me is she is in? I was told she is the general manager for the station."
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: Game: An Unpaid Debt

Post by Blackferne » Thu Sep 22, 2011 9:02 pm

Whiteness wrote:"I'm looking for Ms. Dassel, can you tell me is she is in? I was told she is the general manager for the station."

"Just a moment."
The droid taps some things into the console at the desk.

A few moments later an older lady, probably mid 50s comes out with grey hair pulled back into a bun.

"Hi, I'm Ms. Dassel. Is everything alright with your stay?" The smiles while extending her hand for a handshake.
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Re: Game: An Unpaid Debt

Post by Reese » Thu Sep 22, 2011 9:02 pm

Blackferne wrote: Upon entering Mr. Talzut's office you see a man in his mid 50s partly balding all white hair and a moustache looking at you. He looks at your carbine and then back at you.

"A little large for a sidearm, isn't it?" He says with a slight look of displeasure. "If you came to see me I assume you have a code?"
Klak makes a slight bow 'Mr. Talzut is it an honor to be one of two representatives of Count Dooku and the Confederacy at these proceedings. My partner should arrive soon. Here is the information you requested, Klak gives Talzut the code from the Data Card "I hope my arrival was not too early."
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Re: Game: An Unpaid Debt

Post by Whiteness » Thu Sep 22, 2011 9:08 pm

Blackferne wrote:"Just a moment."[/b] The droid taps some things into the console at the desk.

A few moments later an older lady, probably mid 50s comes out with grey hair pulled back into a bun.

"Hi, I'm Ms. Dassel. Is everything alright with your stay?" The smiles while extending her hand for a handshake.
He takes her hand and shakes it, "Why yes, everything has been excellent, just excellent. I was hoping I could do something for my host to show my appreciation for his marvelous space station. Do you have an office we can talk in?"

Deception: Roll(1d20)+16: 14,+16 Total:30
Persuasion: Roll(1d20)+11: 11,+11 Total:22


[leaving work shortly]
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: Game: An Unpaid Debt

Post by Blackferne » Thu Sep 22, 2011 9:09 pm

Reese wrote:Klak makes a slight bow 'Mr. Talzut is it an honor to be one of two representatives of Count Dooku and the Confederacy at these proceedings. My partner should arrive soon. Here is the information you requested, Klak gives Talzut the code from the Data Card "I hope my arrival was not too early."
"But of course." Mr. Talzut takes the code on the card and verifies it in his datapad. "Looks like it checks out." He motions to a protocol droid."Please take Mr. Reen to the visitor suite on the top level of section two. It is the one reserved for the Confederacy delegates. And Mr. Reen I will advise you that your clever attempt to keep your carbine ha snot gone unnoticed. I'm going to ask you return that to your ship and have a weapon of proper size. I'm responsible for the security of this station and all the patrons, I'm afraid I don't make exceptions to our safety protocols. If there is anything else I can be of assistance with please let me know, if not thsi droid will get you settled."
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Re: Game: An Unpaid Debt

Post by Blackferne » Thu Sep 22, 2011 9:12 pm

Whiteness wrote:He takes her hand and shakes it, "Why yes, everything has been excellent, just excellent. I was hoping I could do something for my host to show my appreciation for his marvelous space station. Do you have an office we can talk in?"

Deception: Roll(1d20)+16: 14,+16 Total:30
Persuasion: Roll(1d20)+11: 11,+11 Total:22


[leaving work shortly]

"Oh follow me."
She says and leads you through a door to her office. There are two chairs facing her desk. There are various shelves with small bits of art and a large bay window (heavily tinted) which looks out at the system's star. "What did you mean by show your appreciation?" She starts to pour two cups of tea.
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Re: Game: An Unpaid Debt

Post by Reese » Thu Sep 22, 2011 9:32 pm

Klak leads the droid back to the LIghtning where he replaces the Carbine with the small pistol side arm he keeps for emergencies. He then goes to the room he was provided and asks the droid escort "What type of eateries you have in this port anyways?"
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Re: Game: An Unpaid Debt

Post by Blackferne » Thu Sep 22, 2011 9:39 pm

Reese wrote:Klak leads the droid back to the LIghtning where he replaces the Carbine with the small pistol side arm he keeps for emergencies. He then goes to the room he was provided and asks the droid escort "What type of eateries you have in this port anyways?"

"There is a small stand serving snacks in section 2, and two cantinas and a tapcafe in section 1. The stand is usually light fair. The cantinas have your normal cantina food, and the tapcafe has more bistro style offerings."
The droid says.
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Re: Game: An Unpaid Debt

Post by Reese » Thu Sep 22, 2011 9:48 pm

Klak relieves the droid of its duties, puts his stuff in his room and heads out to the nearest Cantina.

Once there he gets a table in the corner and begins watching the goings on.
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Re: Game: An Unpaid Debt

Post by Blackferne » Thu Sep 22, 2011 10:03 pm

Reese wrote:Klak relieves the droid of its duties, puts his stuff in his room and heads out to the nearest Cantina.

Once there he gets a table in the corner and begins watching the goings on.
You go to the cantina Demos located on level 3 of the first section of the space station. The place has a band playing. It is an Ortolan and three Bith jamming away in some impromtu music style, not too loud. People seems to be a mix of cargo haulers and some types you suspect are smugglers.
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Re: Game: An Unpaid Debt

Post by Whiteness » Thu Sep 22, 2011 10:37 pm

Blackferne wrote:
"Oh follow me."
She says and leads you through a door to her office. There are two chairs facing her desk. There are various shelves with small bits of art and a large bay window (heavily tinted) which looks out at the system's star. "What did you mean by show your appreciation?" She starts to pour two cups of tea.
"I believe I could be of service to Mr. Joonhali in a way that is beneficial to us both. I know he is an..acquirerer of ancient artifacts and culturally significant pieces of art. I believe I can provide him with new sources of these items that he is fond of 'reselling'. Is there any way I can get an audience with him?"

Deception Roll(1d20)+16: 18,+16 Total:34
Persuasion Roll(1d20)+11: 14,+11 Total:25
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: Game: An Unpaid Debt

Post by Blackferne » Fri Sep 23, 2011 12:41 am

Whiteness wrote:"I believe I could be of service to Mr. Joonhali in a way that is beneficial to us both. I know he is an..acquirerer of ancient artifacts and culturally significant pieces of art. I believe I can provide him with new sources of these items that he is fond of 'reselling'. Is there any way I can get an audience with him?"

Deception Roll(1d20)+16: 18,+16 Total:34
Persuasion Roll(1d20)+11: 14,+11 Total:25
"Oh. I'll schedule you for an appointment at..." She looks at her datapad "...well looks like this week is out. Are you able to stay for 5 days?"
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Re: Game: An Unpaid Debt

Post by Whiteness » Fri Sep 23, 2011 1:31 am

I need to see him immediately, this has to do with his next auction

Persuasion Roll(1d20)+11:
19,+11
Total:30
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: Game: An Unpaid Debt

Post by Blackferne » Fri Sep 23, 2011 1:34 am

Whiteness wrote:I need to see him immediately, this has to do with his next auction

Persuasion Roll(1d20)+11:
19,+11
Total:30
"Oh I see." She says pausing. "I'll pass the word on and he can find you if he wants to talk to you."
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Re: Game: An Unpaid Debt

Post by Whiteness » Fri Sep 23, 2011 1:37 am

Perception check to see what mentioning the auction does

Roll(1d20)+12:
16,+12
Total:28
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: Game: An Unpaid Debt

Post by Blackferne » Fri Sep 23, 2011 2:22 am

Whiteness wrote:Perception check to see what mentioning the auction does

Roll(1d20)+12:
16,+12
Total:28
She paused and her tone went from pleasant to slightly more serious.
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Re: Game: An Unpaid Debt

Post by Whiteness » Fri Sep 23, 2011 2:45 am

Blackferne wrote:
"Oh I see." She says pausing. "I'll pass the word on and he can find you if he wants to talk to you."
"Thank you, just let him know there's another interested bidder "

Jokull will take his leave and head back to his ship to check in with his crew.
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: Game: An Unpaid Debt

Post by Blackferne » Fri Sep 23, 2011 3:20 pm

@Dood and Bulwark

As you drop out of hyperspace you are hailed on the common frequency. "Unidentified ship at mark 7719 mark 4E8810, please identify yourself and wait for landing instructions." A accented female voice says in basic. You notice two Sorosub patrol fighters coming for an escort job on your port side.
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Re: Game: An Unpaid Debt

Post by Blackferne » Fri Sep 23, 2011 3:51 pm

@Jokull

You make it back to your ship. Egdir is watching monitors on the ship and the droids are doing routine maintenance.
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Re: Game: An Unpaid Debt

Post by Bulwark » Fri Sep 23, 2011 4:13 pm

Blackferne wrote:@Dood and Bulwark

As you drop out of hyperspace you are hailed on the common frequency. "Unidentified ship at mark 7719 mark 4E8810, please identify yourself and wait for landing instructions." A accented female voice says in basic. You notice two Sorosub patrol fighters coming for an escort job on your port side.
Bulwark clicks the mic, "Roger that Bootali Station. This is the Jive Turkey requesting an approach vector and landing solution."

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Re: Game: An Unpaid Debt

Post by Blackferne » Fri Sep 23, 2011 4:32 pm

@Jive Turkey

"Please proceed to landing pad Charlie 1. We will have a station attendant waiting for you."
The female vocie says.

You approach with your sorosub escorts. As you land you notice a Zabrak male with a protocol droid waiting for you.

"Welcome to Bootali station." He says tapping at his datapad. "We offer refueling and restocking provisions. There are two cantinas in section 1 as well as a tapcafe. Section 2 is our lodging area. Sections 3 and 4 are invitation only. The rate for rooms is 70cr a night. And we have a strict security policy prohibiting any weapons larger than a sidearm [ooc: anything that does more than 3d6ish damage normally] being carried throughout the station. Is there anything I can help you with?"
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